Commit graph

11784 commits

Author SHA1 Message Date
Alex
2aef530bfa
Fixes dynamicMoveType global not being reset during AI calcs (#5628) 2024-11-01 11:10:17 +01:00
Philipp AUER
52514350e9
Unwind TRAINER_CLASS macro (#5611)
Co-authored-by: sbird <sbird@no.tld>
2024-11-01 09:00:32 +01:00
Alex
35a22d6e82
Follow up for #5570 (#5625) 2024-10-31 10:58:00 +01:00
Alex
d5f8e9cc0e
Combines CalculateMoveDamage arguments into a struct (#5570) 2024-10-31 07:59:28 +01:00
Rachel
13a26c462e
Display the correct shadow size when sending out a new Pokemon (#5618) 2024-10-30 14:09:54 -03:00
Alex
8e0443f727
Moves that deal a Fixed amount don't need AI handling (#5614) 2024-10-29 16:49:56 -04:00
GhoulMage
5df6f0b753
AI_FLAG_ACE_POKEMON takes into account separate trainers (#5608) 2024-10-29 15:18:29 -04:00
Eduardo Quezada
dfa3690d74
Added config to disable gender differences (#5595) 2024-10-29 15:38:26 +01:00
Bassoonian
3d750f8770
Fixed a ball update oversight (#5609) 2024-10-29 07:17:02 -03:00
Alex
76eae8ed00
Decouple Poke Ball ids from item ids (#5560) 2024-10-28 18:03:15 +01:00
Eduardo Quezada
e8b8ca19a9 Merge branch '_RHH/master' into _RHH/upcoming 2024-10-28 12:13:55 -03:00
Eclipse
5b5ecaa6ee
Fixed some gba sprites (#5607) 2024-10-28 09:22:07 -03:00
Alex
e9ab070e7d
Fix damage calc modifiers (#5604)
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-10-27 18:47:02 -03:00
Eduardo Quezada
3442b09852
Renamed folders and symbols to match species defines (#5581) 2024-10-27 20:15:11 +01:00
GhoulMage
6819dd3c37
New AI flag for marking the two last Pokémon as Ace Pokémon. (#5587) 2024-10-27 11:32:45 -04:00
hedara90
c6ccc29c93
Fixed 64px uncompressed followers (#5601)
Co-authored-by: Hedara <hedara90@gmail.com>
2024-10-27 11:24:40 -03:00
Eduardo Quezada
5d4ab8cc7e Merge branch '_RHH/master' into _RHH/upcoming 2024-10-27 08:02:45 -03:00
kittenchilly
9ec9a9a4f9
More post-#3240 cleanup (#5593) 2024-10-26 19:50:20 -03:00
Alex
ad16fa76f2
Fixes Magic Guard not preventing Salt Cure (#5583) 2024-10-26 10:11:45 +02:00
hedara90
5dcf3e7664
Fixed Shiny Pokemon not being shiny after transforming with a gimmick (#5573)
Co-authored-by: Hedara <hedara90@gmail.com>
2024-10-25 07:42:06 -05:00
Pawkkie
7413d107ae
Should switch refactor to facilitate switch prediction (#5466)
Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
2024-10-25 13:04:42 +02:00
GriffinR
da791cde94 Add TRY_DRAW_SPOT_PIXEL 2024-10-24 12:45:47 -04:00
Eduardo Quezada
afa7ab9b2e Merge branch '_RHH/master' into _RHH/upcoming 2024-10-24 07:47:52 -03:00
Pawkkie
b892ad4da6
Shed Skin chance fix (#5558) 2024-10-24 11:59:49 +02:00
Martin Griffin
2a610443ab
Missing string_util.h include in mini_printf.c 2024-10-23 20:09:29 +01:00
Eduardo Quezada
83439a7f3e
Removed remaining line breaks from #3240 + Prefix wrap fix (#5556) 2024-10-23 10:50:36 +02:00
Pawkkie
03eda5749d
Healer ability tests (#5559) 2024-10-22 19:02:28 +02:00
hedara90
bcfdf41078
Follower female fix (#5475)
Co-authored-by: Hedara <hedara90@gmail.com>
2024-10-22 12:38:06 -03:00
RavePossum
0ad77db4b4
Fix HGSS dex search printing wrong mon after selecting evos (#5552) 2024-10-22 16:28:11 +02:00
RavePossum
afc89f53b0
Fix weather genie move anims and springtide storm targets (#5553) 2024-10-22 16:27:10 +02:00
Martin Griffin
1421ed1b24
Tests: detect task leaks (#5528) 2024-10-22 10:19:00 +02:00
kittenchilly
db24128ee3
Update battle messages to Gen 5+ standards (#3240)
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-10-21 14:52:45 -03:00
Frank
544b76fbbf Added value for bard sound length 2024-10-21 09:04:42 -04:00
Eduardo Quezada
3205f377d5 Merge branch '_RHH/master' into _RHH/upcoming 2024-10-21 08:18:44 -03:00
Alex
17614f8032
Remove unnecessary gBattlerAttacker usage (#5554) 2024-10-21 07:32:10 -03:00
Eduardo Quezada
59e617b16d
Updated Wring Out effects to match Eruption effects (#5549) 2024-10-20 21:44:28 +02:00
Alex
5291117687
Global is used instead of passed var (#5546)
In `AI_CalcDamage` a global was used for the Terastorm check instead of passed var
2024-10-20 14:28:36 +02:00
ghoulslash
d487bd0548
Revival Blessing fixes + Using Lunar Blessing's animation (#5490)
* revival blessing fixes, add anim

* fix lunar blessing anim

* Added support for Revival Blessing in tests

* Added test to confirm absent flag fix

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-10-19 11:34:58 -03:00
RavePossum
85197eda5e
Move Relearner and Renaming From Summary Screen (#5513)
* implement move relearner in summary screen

* implement renaming in summary screen

* Enable summary screen rename and relearn by default

* Store original callback when opening screen to invoke later, hide rename/relearn for mons being moved in PC

* add a config to not restore full PP when relearning from summary screen

* hide summary relearner option if mon has no relearnable moves

* add note not to decap RELEARN string

* re-static function that now no longer needs to be accessible elsewhere

* Fix move relearner not showing up if you first select a mon with no moves

* The great curly brace massacre of 2024 (PR feedback)

* sprinkling in some parentheses

* PR feedback 2 (curly braces & whitespace)
2024-10-19 14:43:05 +02:00
psf
8d7996dc5b
Added constant to expansion inclusive copyright magic number (#5413)
* Added constant to expansion inclusive copyright magic number

* Fixed open brackets
2024-10-18 18:06:04 -03:00
kittenchilly
04aa5b7c24
Add more later gen fishing mechanics (#5518)
* Add new fishing bite odds and follower boost

* Sticky

* Update item.h

* Update field_player_avatar.c

* Update field_player_avatar.c
2024-10-18 16:45:31 +02:00
Eduardo Quezada
358c0d0699
Added back GBA sprites via config (#5206)
* Add back older sprites

* Graphics config

* Added GBA most graphical data to gSpeciesInfo

* Footprints are now affected by P_GBA_SPECIES_GFX + removed duplicated files

* GBA mon icons

* Split GBA footprints into separate config

* Separated GBA icons into their own config

* Fixed GBA icons depending on P_GBA_SPECIES_GFX instead of P_GBA_ICONS

* Moved GBA sprites to regular folder with prefix

* Renamed configs

* Temporarely disabled shadows when GBA sprites are enabled

* Removed remaining files from pokemon_old folder
2024-10-18 13:37:00 +02:00
Bassoonian
3077592e68
Pret merge 2024-10-15 (#5527) 2024-10-17 09:00:18 +02:00
Eduardo Quezada
ee9c6d4912 Merge branch '_RHH/master' into _RHH/upcoming 2024-10-17 00:16:01 -03:00
Eduardo Quezada
e230f379b3
Fixed 10,000,000 Volt Thunderbolt name (#5533) 2024-10-16 17:46:40 -03:00
Alex
2e7d856ee3
Removes Crit Chance preproc (#5520)
* Removes Crit Chance preproc

* renamed the function wrongly before pushing

* add assumes back where needed

* addresses review comments

* GetHoldEffectCritChanceIncrease

* remove redudant var call

* define for gen1 leek scale

* gen1 adjustments and fix test

* inline leek check

* clean up
2024-10-16 19:01:38 +02:00
Pawkkie
9882e0aea6
Refactor ShouldSwitchIfAllBadMoves (#5452)
* Refactor ShouldSwitchIfAllBadMoves

* Rest of bugfix

* Enable Shed Tail test

* Revert "Enable Shed Tail test"

This reverts commit e0b9a3affc.

* Better names for i, j

* Fix MAX_MON_MOVES that should be MAX_BATTLERS_COUNT

* battlerIndex  / moveIndex  fix

* Update src/battle_controller_player_partner.c

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-10-16 11:22:48 -04:00
Bassoonian
d4387d880c
Replace hardcoded flute check with consumability check (#5508) 2024-10-16 12:07:34 +02:00
AlexOn1ine
d044f53c72 Adds tests and Costar fix from PR #5526 2024-10-16 10:51:41 +02:00
ghoulslash
1cdc91ce53
Add Costar Tests, Download Test for Doubles (#5526)
* add download double battle test

* fix costar and add test

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-10-16 10:44:01 +02:00
Eduardo Quezada
9ed153ff93 Merge branch '_RHH/master' into _RHH/pr/master/pretSync20241015 2024-10-15 22:22:52 -03:00
Eduardo Quezada
80447bee8e Merge branch '_pret/master' into _RHH/pr/master/pretSync20241015 2024-10-15 20:56:56 -03:00
Alex
ed65c4a2f7
Fixes Partner targeting and Acupressure/Ally Switch interaction (#5446)
* Fixes Partner targeting and Acupressure/Ally Switch interaction

* More tests

* Update test/battle/move.c
2024-10-15 17:04:35 -04:00
Bassoonian
b9ac5d1d8a
Add newline to move relearner string (#5523) 2024-10-15 21:58:58 +02:00
luckytyphlosion
a55c75d350
Get rid of common syms (#2040) 2024-10-14 23:52:11 -04:00
Eduardo Quezada
0a4b3a8dd7 Merge branch '_RHH/master' into _RHH/upcoming 2024-10-12 16:23:27 -03:00
psf
c82ff7b5b1
Merrp merge (12th of October) (#5514)
Co-authored-by: Ariel A <24759293+aarant@users.noreply.github.com>
Fixes #5482
2024-10-12 10:50:31 -07:00
kittenchilly
743dc4d765
Add text fitting tests for move, ability, item, and pokedex descriptions (#5505) 2024-10-12 19:37:11 +02:00
Bassoonian
eedeaf1ead
Clean up scrcmd PR (#5511)
Renamed CheckPartyHasSpecie to CheckPartyHasSpecies and cleaned up function calls
2024-10-12 10:34:05 -07:00
Bassoonian
8dba27249c Merge branch 'followers-expanded-id' of https://github.com/aarant/pokeemerald into merrpmerge1210 2024-10-12 18:41:33 +02:00
Ariel A
e10005010e Merge branch 'followers' into followers-expanded-id 2024-10-12 12:27:05 -04:00
Ariel A
d80190fe10 fix: Dig in Sealed Chamber no longer freezes follower. Fixed #5482 rhh 2024-10-12 12:23:18 -04:00
psf
0ef3f7dedd
Merge branch 'upcoming' into scriptCommands 2024-10-11 16:27:02 -07:00
ghoulslash
353915ef64
Add various tests, add RNG_RANDOM_TARGET (#5438)
* burn dmg test depends on config

* burn and frostbite tests use B_BURN_DAMAGE config for denom val

* update kings shield test with config

* add RNG_RANDOM_TARGET, use SetRandomTarget in HandleAction_UseMove target acquisition, update uproar test to PASSES_RANDOMLY since test will fail if you target the soundproof voltorb. Slightly faster UproarWakeUpCheck

* add sticky web+contrary test

* add EXPECT_EQ to contrary+sticky web test

* Update src/battle_script_commands.c

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Update src/battle_util.c

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Update test/battle/move_effect/uproar.c

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* fix test

* syntax fix

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-10-11 23:47:46 +02:00
SarnPoke
2db1f071fa
Add battle flag that prevents running from wild Pokémon (#5502)
* Add No Running Battle Flag

Adds a flag that if set prevents the player from being able to run from wild battles.

* Formatting battle_util.c

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Adjust for pre-Gen 8 Teleport

Addresses the edge case with Teleport when used with under Gen 8 mechanics.

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-10-11 21:59:50 +02:00
Pawkkie
464c90a862
ShouldSwitchIfGameStatePrompt Tests (#5462)
* Weird tests plz help <3

* better RNG tag names?

* DATA.trial for data to reset between trials

* Fix Wonder Guard test

* Unused errors

* Finish new tests

* Split fix into its own PR

* Spacing

* Rename RNG_AI_SWITCH_TOXICD

* Forgot to save file lol

---------

Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
2024-10-11 19:57:19 +02:00
Bassoonian
d7c5bfee68
Clean up Shedinja code (#5501) 2024-10-11 19:50:41 +02:00
Bassoonian
b5c884504c
Fix negative mutation value (#5504) 2024-10-11 19:49:24 +02:00
kittenchilly
130d6042e0
Add Ion Deluge animation (#5467) 2024-10-10 22:37:57 +02:00
kittenchilly
5b4acea651
Add config to change Vivillon's breeding form (#4813)
* Add config to change Vivillon's default form

* Update daycare.c

* Remove the default form stuff

* Update daycare.c

* Clean up

* Assert and fancy
2024-10-10 21:27:50 +02:00
kittenchilly
8890500b77
Fix P_FRIENDSHIP_EVO_THRESHOLD not checking for Gen 8 (#5503) 2024-10-10 21:26:46 +02:00
PhallenTree
8d2d62273b
Updated ability popups for Skill Swap, Mummy/Lingering Aroma, Worry Seed, Simple Beam, fix Doodle/Role Play bugs (#5493)
* Updated ability popups of Skill Swap, Mummy/Lingering Aroma, Worry Seed, Simple Beam, Fix Doodle and Role Play issues

* More Doodle fixes

* Add tests

* Fix Doodle not activating if partner is fainted and its ability cannot be suppressed

* Fix tests compile

* Commander cantBeOverwritten

* Add battle script for Overwrite then Regular ability
2024-10-10 18:36:01 +02:00
ghoulslash
9dbcd18251
Unify GetBattlerAbility/TerrainAffected to remove duplicate ai function (#5497) 2024-10-10 10:42:09 -04:00
Rose
9ad0018c17 Fix typo: | should be || in Task_TryFieldPoisonWhiteOut
Yes, this is honestly overkill, as it doesn't actually fix any behavioral bugs, but I was suggested to do this. This was a typo made in the source that GameFreak made, and the compiler warns against this. I opened a PR in pokeemerald expansion and was suggested to open one here.
2024-10-10 10:27:33 -04:00
Pawkkie
2afc7f6138
ShouldPivot type cleanup (#5441)
* Cleanup ShouldPivot type

* PIVOT to SHOULD_PIVOT
2024-10-10 12:54:35 +02:00
AlexOn1ine
ab50009526 rename IsBattlerGround2 2024-10-10 10:04:44 +02:00
AlexOn1ine
d0a97970ba Unify GetBattlerAbility/TerrainAffected to remove duplicate ai function 2024-10-10 09:55:25 +02:00
Alex
3c3ce38378
Remove one redundant call of SetAiLogicDataForTurn in DoBattleIntro (#5491)
This is already run at the end of `TryDoEventsBeforeFirstTurn` which makes the first calc redundant.

I've had this removed in my project for a while and didn't notice any problems
2024-10-09 17:18:08 +02:00
Alex
1454644376
Removes duplicate code in AI functions (#5457)
* Make functions CanAbilityAbsorbMove and CanAbilityBlockMove

* clean up

* Replace ai code with CanAbilityBlockMove / CanAbilityAbsorbMove

* Adds CanPartnerAbilityBlockMove

* Use switches instead of if-blocks

* solve potential bug in singles with spread attacks

* fix test

* revert other fix

* flash fire does not increase a stat

* left a comment for a future test and addition

* remove more checks

* comment was incorrect. it only applies to storm drain and lightning rod

* revert ndebug

* revert minor change

* Update src/battle_util.c
2024-10-09 15:50:59 +02:00
Eduardo Quezada
607c247ee0 Merge branch '_RHH/master' into _RHH/upcoming 2024-10-09 10:29:30 -03:00
SonikkuA-DatH
708f64247f
Heart Swap Move Animation (#5460) 2024-10-09 10:43:04 +02:00
Pawkkie
7fc5502afd
Don't clear move data on turn end (#5488) 2024-10-09 09:38:49 +02:00
ghoulslash
feeccb9198
Simplify BS_FAINTED_MULTIPLE_1 double battle logic in openpartyscreen (#5435)
* simplify BS_FAINTED_MULTIPLE_1 doubles logic

* simplify openpartyscreen BS_FAINTED_MULTIPLE_2 checks, too

* Update src/battle_script_commands.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Update src/battle_script_commands.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Update src/battle_script_commands.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* more readable OpponentHandleChoosePokemon

* Update src/battle_controller_opponent.c

* Update src/battle_controller_opponent.c

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-10-09 09:38:21 +02:00
Eduardo Quezada
ee00c251ae Merge branch '_RHH/master' into _RHH/upcoming 2024-10-08 14:52:12 -03:00
Eduardo Quezada
a76f7fe92e
Version 1.9.3 (#5485)
* Version 1.9.3

* Updated to latest master
2024-10-08 14:45:09 -03:00
hedara90
f8f4fc9afd
Removed old checksum matching workaround (#5480)
Co-authored-by: Hedara <hedara90@gmail.com>
2024-10-08 14:02:31 +02:00
psf
0dcb28ba0e
Add OW_UNION_DISABLE_CHECK and OW_FLAG_MOVE_UNION_ROOM_CHECK (#5448)
* First addition of both checks

* Updated config file

* fixed spacing

* Updated spacing

* Fixed issues where feature was always on

* Update overworld.h

fixed spacing per https://github.com/rh-hideout/pokeemerald-expansion/pull/5448#discussion_r1789647611
2024-10-07 17:07:23 +02:00
ghoulslash
06fefe3318
Various AI fixes (#5474)
* fix AI mirror move check viability call

* fix EFFECT_ABSORB missing break in AI_CalcMoveEffectScore

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-10-06 21:05:29 +02:00
Eduardo Quezada
a7fca616b0 Merge branch '_RHH/master' into _RHH/upcoming 2024-10-04 14:28:13 -03:00
wiz1989
6f59d26753
updated Conversion 2 mechanics to 5+ (#5453)
* updated Conversion 2 mechanics and added the toggle B_UPDATED_CONVERSION_2

* fixes and added new test cases

* bugfixing and added EWRAM u16 gLastUsedMoveType

* update after Pawkkie review

---------

Co-authored-by: wiz1989 <wiz1989@LAPTOP-8Q3TPMGC.localdomain>
2024-10-04 12:42:15 -04:00
kittenchilly
19009c6d21
Add support for overworld sprite gender differences + add all the sprites (#5394) 2024-10-04 17:56:21 +02:00
Eduardo Quezada
0f8b2a1ba8 Merge branch '_RHH/master' into _RHH/pr/master/pretSync20240909 2024-10-04 10:23:58 -03:00
PhallenTree
91325e83c1
Fixes to Protosynthesis, Quark Drive, Beast Boost, Orichalcum Pulse, Hadron Engine (#5447)
* Protosynthesis & Quark Drive interactions; Fixes to Beast Boost/Protosynthesis/Quark Drive stat tie priority, Orichalcum Pulse and Hadron Engine stat boost

* Protosynthesis + Quark Drive tests

* Update src/battle_util.c

* Update src/battle_util.c

* Update src/battle_util.c

* Update src/battle_util.c

* Update src/battle_util.c

* Update src/battle_util.c

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-10-04 11:00:12 +02:00
Eduardo Quezada
80af2af9ad Merge branch '_RHH/master' into _RHH/upcoming 2024-10-03 14:33:01 -03:00
ghoulslash
be5f2e095e
fix duplicating flute glitch (#5436)
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-10-03 13:01:18 +02:00
kittenchilly
44bf14e6fd
Add functionality to Poké Flute and Town Map (#5405)
* Add functionality to Poké Flute and Town Map

* Poke flute in-battle

* Address reviews

* Update item_use.c

* Update battle_message.c

* Update battle_script_commands.c

* Update battle_script_commands.c

* Update battle_script_commands.c

* Update battle_script_commands.c

* Update battle_script_commands.c

* Update battle_script_commands.c
2024-10-03 10:52:59 +02:00
Alex
f082fe7e42
Fixes Hidden Power dynamic type bug (#5463) 2024-10-03 10:36:35 +02:00
psf
9a24c031bb
Replaced copyright magic numbers in intro.c with constants (#2035) 2024-10-02 20:48:54 -04:00
psf
2597d8a35a
Updated species defines (#5075)
* First version of new defines

* Fixed cloaks

* Fixed cloaks

* Fixed cloaks

* Fixed cloaks

* Fixed cloaks

* Removed old defines

* Removed old defines

* Removed old defines and cleaned up some macros

* Undid changes to documentation
Deleted unused defines
Updated defines
Fixed tests
fixed docs

* moved note to top per https://github.com/rh-hideout/pokeemerald-expansion/pull/5075\#discussion_r1783641599

* fixed alignment per https://github.com/rh-hideout/pokeemerald-expansion/pull/5075\#pullrequestreview-2341613591
2024-10-02 18:24:57 -03:00
GriffinR
44e9228a6e
Merge pull request #2038 from GriffinRichards/gflib-syms
Remove explicit symbol sizes in sym_common.txt
2024-10-02 15:34:42 -04:00
kittenchilly
a135876dc0
Remove trailing whitespace pass 10-2-2024 (Upcoming) (#5456) 2024-10-02 21:20:23 +02:00
kittenchilly
d5560bbc87
Remove trailing whitespace pass 10-2-2024 (Master) (#5455) 2024-10-02 21:20:02 +02:00
Pawkkie
ded97e5296
Switch AI refactor + considers free switches (#5379)
* Switch AI considers free switches from pivot move

* Fix Baton Pass refactor

* Some cleanup and comments

* Mon fainting to hazards is a 0HKO

* Revert "Mon fainting to hazards is a 0HKO"

This reverts commit 446f738226.

* Cleanup speed check / Eject Pack

* Move eject trackers to AiLogicData

* Review feedback and WhoStrikesFirst changes

* This linebreak will bug me lol

* Also this comment, heck

* Last bit of comment cleanup
2024-10-01 23:10:02 +02:00
Alex
b93e58266e
Fixes recoil moves not triggering berries if possible (#5449)
* Fixes recoil moves not triggering berries if possible

* Update battle_script_commands.h
2024-10-01 10:43:58 +02:00
psf
58aa1e0034
Merge branch 'upcoming' into scriptCommands 2024-09-30 06:57:54 -07:00
Bassoonian
5a8a393dcd
Add Sideways Stairs (#4836) 2024-09-30 00:06:25 +02:00
kittenchilly
1c022f4d34
Fix Jubilife Muffin full heal effect + better full heal tests (#5444) 2024-09-29 17:05:54 -04:00
Alex
42c43a3f8f
Adds Commander and Order Up (#5246)
* Adds Commander

* review points

* new line

* correction

* regression / double targeting still broken

* fix wrong target order

* transform fixes

* haze test

* fixes, tests

* bring back wrongly removed else if case

* Eject Pack / Button test + fix

* red card fix

* test fixes

* Fixes Tatsu being hit by multi hit move

* change transform check

* fix test + revert change

* Fix Tatsugiri attacking after freed up from Dozo in the same turn

* Dragon Darts tests

* fix test

* review comments

* assumtion in wrong file

* Order Up test fixes

---------

Co-authored-by: hedara90 <90hedara@gmail.com>
2024-09-29 22:45:50 +02:00
Pawkkie
8d33169100
Add Gen 1 Crit Chance (#5439)
Adds GEN_1 config to B_CRIT_CHANGE, only affects the chance, not multiplier or other Gen 1 quirks.
2024-09-29 21:54:03 +02:00
ghoulslash
c8afe9bbde some formatting fixes 2024-09-29 13:34:11 -04:00
ghoulslash
be3ee1ba85 merge w upcoming 2024-09-29 13:33:20 -04:00
Pawkkie
5e027754c7
Add ShouldSwitch result to AiLogicData (#5440)
* Add ShouldSwitch to AiLogicData

* Convert shouldSwitch to bitfield

* Update include/battle.h

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Update include/battle.h

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-09-29 12:16:33 -04:00
Scyrous
1dc85df1f0
Update cable_car.c 2024-09-29 14:38:08 +02:00
Scyrous
8e2c3ca3f2
Bugfix for cable car sprite array count 2024-09-29 14:13:50 +02:00
Eduardo Quezada
5130ea9da3 Merge branch '_RHH/master' into _RHH/upcoming 2024-09-28 11:45:49 -03:00
Bassoonian
7dad83070f
Added MB_X_Y_STAIR_WARP metatile behaviors (#5278) 2024-09-28 15:21:11 +02:00
Bassoonian
580b9e3b84
Update src/metatile_behavior.c 2024-09-28 15:02:51 +02:00
Alex
1956376e0e
Use move effect for some moves instead of ids (#5433) 2024-09-28 02:46:52 -03:00
pkmnsnfrn
6cea365135 Merge branch 'upcoming' into stairWarps 2024-09-27 17:25:57 -07:00
pkmnsnfrn
874d4d0470 Removed switch case per https://github.com/rh-hideout/pokeemerald-expansion/pull/5278\#discussion_r1779197182 2024-09-27 17:19:58 -07:00
pkmnsnfrn
eb1469af1d added curly braces per https://github.com/rh-hideout/pokeemerald-expansion/pull/5278\#discussion_r1779196726 2024-09-27 17:15:05 -07:00
pkmnsnfrn
796a598549 Combined lines per https://github.com/rh-hideout/pokeemerald-expansion/pull/5278\#discussion_r1779193552 2024-09-27 17:13:17 -07:00
pkmnsnfrn
cf2f85bdd7 Fixed identation per
https://github.com/rh-hideout/pokeemerald-expansion/pull/5278\#discussion_r1779192846
https://github.com/rh-hideout/pokeemerald-expansion/pull/5278#discussion_r1779195689
https://github.com/rh-hideout/pokeemerald-expansion/pull/5278#discussion_r1779196484
2024-09-27 17:12:20 -07:00
kittenchilly
c1dffc694e
Merge level_caps and ev_caps into one caps file (#5429)
* Merge level_caps and ev_caps into one caps file

* Update caps.h
2024-09-27 23:40:49 +02:00
GriffinR
80a37c16be Remove explicit symbol sizes in sym_common.txt 2024-09-25 16:14:10 -04:00
PhallenTree
e67d5a23ed
Adds some Snatch interactions, fixes for Dragon Darts, Trace, Primal Reversion, Protosynthesis/Quark Drive (#5430)
* Fixes Electrified Dragon Darts sometimes targeting battlers with absorbing abilities (Volt Absorb, Motor Drive)

* Add Snatch interactions with Dancer, Swallow

* Trace fix + cleanup

* Simplify Quash

* Fixes multiple mons with Primal Reversion causing only one Primal Reversion, add tests

* Fix Booster Energy Ability Popup

* Accidentally removed healing from Swallow

* More Trace cleanup
2024-09-24 18:40:44 +02:00
psf
55086586c5
Revert 5422 (#5424) 2024-09-22 16:59:43 -07:00
psf
ad0778722b
Adds SAVE_TYPE_ERROR_SCREEN (#5188)
* Original commit

* Moved config from save to general https://github.com/rh-hideout/pokeemerald-expansion/pull/5188\#discussion_r1720747901
Reindent function per https://github.com/rh-hideout/pokeemerald-expansion/pull/5188\#discussion_r1720747984
Split Compound String into seperate lines
per https://github.com/rh-hideout/pokeemerald-expansion/pull/5188\#discussion_r1720748104
Changed Rom to ROM per https://github.com/rh-hideout/pokeemerald-expansion/pull/5188\#discussion_r1720748104
Removed extra new line per https://github.com/rh-hideout/pokeemerald-expansion/pull/5188\#discussion_r1720748172

* fixed spacing per https://github.com/rh-hideout/pokeemerald-expansion/pull/5188\#issuecomment-2295134679

* Updated spacing per https://github.com/rh-hideout/pokeemerald-expansion/pull/5188\#issuecomment-2306527812

* Removed comment and made line breaks consistent per https://github.com/rh-hideout/pokeemerald-expansion/pull/5188\#pullrequestreview-2320266015
2024-09-22 19:07:17 +02:00
psf
009b42394e
Merge branch 'upcoming' into stairWarps 2024-09-22 09:40:34 -07:00
Alex
b924461ae3
Clean up Unseen Fist Check (#5420)
* Clean up Unseedn Fist Check

* fix compiling
2024-09-22 16:41:26 +02:00
Bassoonian
918d45a623
Fix default tera type changing upon evolution/form change (#5422) 2024-09-22 16:33:17 +02:00
ghoulslash
bfa020da08 fix tile attributes 2024-09-22 09:19:58 -04:00
ghoulslash
b7246a018c merge w upcoming 2024-09-22 09:13:25 -04:00
ghoulslash
ed005fc345
Fix affection check for exp multiplier (#5421) 2024-09-22 08:47:37 -04:00
Bassoonian
d122c0a222 Fix affection check for exp multiplier 2024-09-22 14:14:15 +02:00
ghoulslash
d695a6240d
Convert settotemboost command to callnative (#5418)
* settotemboost use callnative

* Update src/battle_main.c

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-09-22 11:25:42 +02:00
Frank DeBlasio
1ba0875654
Removed FRONTIER_BRAIN_SPRITES and updated TRAINER_SPRITE, TRAINER_BACK_SPRITE, and TRAINER_CLASS (#5166)
* Removed FRONTIER_BRAIN_SPRITES

* Updated TRAINER_SPRITE and TRAINER_BACK_SPRITE

* Updated TRAINER_CLASS macro

* Removed FRONTIER_BRAIN_TEXTS

* Turned Frontier Brain text to COMPOUND_STRINGs

* Removed frontier_brain.inc from event_scripts.s

* Addressed front sprite comment

* Addressed backsprite comments
2024-09-22 09:54:01 +02:00
kleenxfeu
16e8be1233
Mega evolution animation is a little smoother (#4816)
* Smoother primal/mega animation

* Just to make the CI run. It needs to run

* Update src/battle_anim_effects_3.c

---------

Co-authored-by: kleeenexfeu <94004034+kleeenexfeu@users.noreply.github.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-09-21 23:47:19 +02:00
Bassoonian
832a7b286d
Update item_use.c (#5415) 2024-09-21 21:22:30 +02:00
Frank DeBlasio
d1bb7770d3
Converted berry and PokeBlock strings to COMPOUND_STRINGs (#5324)
* Converted bag pocket names to COMPOUND_STRINGs

* Converted berry-related text to COMPOUND_STRINGs

* Converted PokeBlock-related text to COMPOUND_STRINGs

* Added indexes to BerryFirmnessStrings

* Updated call to sBerryFirmnessStrings

* Changed gText to sText
2024-09-21 20:44:25 +02:00
Bassoonian
8ba96fdac4
Add OW_AUTO_SIGNPOST and associated metatile behaviors (#5044) 2024-09-21 20:39:07 +02:00
kittenchilly
39a8a77d3d
Play point animation when sending a follower into battle (#5406)
* Add point animation when sending a follower into battle

* Update trainers.h
2024-09-21 20:28:20 +02:00
kittenchilly
f7d2e62ccc
Fix Switcheroo giving score even if the opponent has no held item (#5412) 2024-09-21 18:51:08 +02:00
ghoulslash
4cd23a377d
anger shell use saveattacker (#5409)
* anger shell use saveattacker

* tabs instead of spaces

* add BattleScript_RestoreAttackerButItFailed for anger shell failure

* Update data/battle_scripts_1.s

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-09-20 18:19:45 +02:00
Rose Silicon
64d4d7e570
Simplify HP Logic (#5403) 2024-09-19 18:03:13 +02:00
pkmnsnfrn
f0bd3c57da Fixed spacing per https://github.com/rh-hideout/pokeemerald-expansion/pull/5044\#pullrequestreview-2315029773 2024-09-19 05:45:11 -07:00
Alex
68c51f8412
Fixes Spiky Shield Counter interaction (#5402)
* Fixes Spiky Shield Counter interaction

* Update test/battle/move_effect/protect.c

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-09-19 12:00:32 +02:00
Alex
5cb1be7e5c
Minor Gem check optimazation (#5401)
Since the variable is only used once I removed it and replaced it with a direct call. Also the if statement is short enough to fit into one line.

very ocd induced change but I couldn't look away.
2024-09-19 10:58:56 +02:00
Alex
71dfd3e7c0
Ogerpon masks were missing their hold effects (#5391)
* Ogerpon masks were missing their hold effects

* fix wrong num

* test

* correct tests and additional fix

* added hold effect to battle debug
2024-09-19 00:25:53 +02:00
PhallenTree
76656e85c2
Fix Quash implementation, adds After You and Quash missing configs + tests (#5400)
* Fix Quash + After You and Quash configs

* Add tests
2024-09-19 00:10:29 +02:00