Commit graph

4123 commits

Author SHA1 Message Date
Bassoonian
6da03e6cf0 Add Berry color and drain rate 2023-12-05 02:16:22 +01:00
Bassoonian
0d70d9951d Put Mulch behind config 2023-12-04 00:33:25 +01:00
Eduardo Quezada
d076193b9f Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	asm/macros/battle_script.inc
#	include/constants/battle.h
#	include/constants/battle_script_commands.h
#	src/battle_script_commands.c
#	src/data/battle_moves.h
2023-12-03 16:39:32 -03:00
Bassoonian
45e19d22fa Remove lost comment 2023-12-03 13:22:58 +01:00
Bassoonian
b02b3d074f Add Mulch effects 2023-12-03 13:17:34 +01:00
Alex
d1a69d7e04
fix new line (#3621) 2023-11-30 20:01:21 -03:00
psf
2b1d36db46
Fix issue where Sky Battles cause upcoming not to compile when debug menu is turned off (#3617)
* Moved Sky Battle error message outside of debug.inc
https://github.com/rh-hideout/pokeemerald-expansion/issues/3615\#issue-2015546179

* Update data/scripts/debug.inc

Made changes from Jasper's review

625f007741

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-11-29 23:08:36 +01:00
Alex
4bde378c0d
Fixes Floral Healing + Tests (#3604) 2023-11-29 13:57:29 +01:00
Bassoonian
a517e14c06 Berry Mutations 2023-11-29 13:26:43 +01:00
sbird
ecab5cc106 Merge remote-tracking branch 'pret/master' into feature/dynmulti 2023-11-29 13:06:18 +01:00
ghoulslash
8c4058c7a8
add HITMARKER_DISABLE_ANIMATION for bug bite consumeberry (#3607)
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-11-28 18:57:11 +01:00
Nephrite
460eeff3e5 All moves (I think) that hit and lower a stat
Includes Grav Apple - test that checks the AI can see its power bump needs fixing
2023-11-28 16:17:11 +09:00
Nephrite
a1a62f431d More moves
Poison Fang, Knock Off, Thunder, Hurricane, Snore; also Thief, hit_and_escape moves, recharge moves, (but didn't remove effect)
2023-11-28 00:03:42 +09:00
psf
fe16a2cdee
Port pokefirered's Vs. Seeker to pokeemerald (#3256)
* First version of Vs. Seeker

* Update movement.inc

98f7e9978d (r1306721924)

* Update field_effect_scripts.s

https://github.com/rh-hideout/pokeemerald-expansion/pull/3256/files#r1306722004

* Update field_effect_scripts.s

https://github.com/rh-hideout/pokeemerald-expansion/pull/3256/files#r1306722024

* Update item_use.h

https://github.com/rh-hideout/pokeemerald-expansion/pull/3256/files#r1306722401

* Update movement_action_func_tables.h

https://github.com/rh-hideout/pokeemerald-expansion/pull/3256/files#r1306722828

* Update event_object_movement.c

https://github.com/rh-hideout/pokeemerald-expansion/pull/3256/files#r1306722887

* Update overworld.c

https://github.com/rh-hideout/pokeemerald-expansion/pull/3256/files#r1306723396

* Update vs_seeker.h

https://github.com/rh-hideout/pokeemerald-expansion/pull/3256/files#r1306724158

* Update vs_seeker.c

Addressed some cleanup comments from SBird

* Update UpdateRandomTrainerRematches
Fixed typo in ClearAllTrainerRematchStates
Fixed types in GetRematchableTrainerLocalId

* Updated UseVsSeekerEffect_2

* Updated UseVsSeekerEffect_3

* Updated UseVsSeekerEffect_4

* Fixed bug that allowed Vs Seeker to be used indoors in correct places
Moved VsSeeker function declarations into header

* Refactored FieldUseFunc_VsSeeker

* Added curly braces to else case in FieldUseFunc_VsSeeker

* renamed data[x] in Task_ResetObjectsRematchWantedState

* Refactored Task_ResetObjectsRematchWantedState

* Refactored VsSeekerResetObjectMovementAfterChargeComplete

* Refactored ResetMovementOfRematchableTrainers

* Refactored GatherNearbyTrainerInfo

* Refactored Task_VsSeeker_3

* CanUseVsSeeker

* Refactored GetVsSeekerResponseInArea

* GetCurVsSeekerResponse refactored

* Cleaned up GetTrainerFlagFromScript

* Gave sensible names to Task_VsSeeker

* Fixed two bugs where player would not have the right gfx state after using VsSeeker on a Bike or Underwater

* Renamed UseVsSeeker Functions

* Added I_VS_SEEKER_CHARGING to make Vs. Seeker broken until flag is assigned
Removed extra VsSeeker animation code

* Addressed PR feedback

* Fixed issue with building non-modern

* Refactored GetRunningBehaviorFromGraphicsId and renamed to GetResponseMovementTypeFromTrainerGraphicsId

* Addresses Lunos's PR feedback: https://github.com/rh-hideout/pokeemerald-expansion/pull/3256\#pullrequestreview-1623547850
Removed the check to see if a map was not indoors to improve readability
Made IsValidLocationForVsSeeker into a static function

* Added changes in response to Jasper's feedback
https://github.com/rh-hideout/pokeemerald-expansion/pull/3256\#pullrequestreview-1725276522

* Updated with Edu's discord feedback https://discord.com/channels/419213663107416084/1135040810082123907/1176872015085453392

* Removed ifdef tags around the repo unless needed
b5dc744ced
2023-11-26 18:58:43 +01:00
psf
493478e94b
Added support for XY's Sky Battles (#2950)
* Original implementation from Phlayne

* Moved Sky Battle Flag / Var into a config

* Optimized existing code and fixed existing bugs

Added error message for when sky battle var and flag are not set
Merged CanDoSkyBattle and PrepareSkyBattle into one special

* Added compatibility for Gen7+

* Commented out Volt Crash from banned moves

* Cleaned up debug scripts from testing

* Fixed bug where player did not white out even if they had no healthy Pokémon and only an egg
Zeroed out both Sky Battle configs

* Removed extra include from src/field_specials.c
Removed extra line break in src/battle_script_commands.c

* Added FLAG_DISABLED_IN_SKY_BATTLE
Added FLAG_DISABLED_IN_SKY_BATTLE to appropriate moves

* Changed DoesSkyBattleCancelCurrentMove to look at move flags

* Fixed alignment and spacing in battle_moves.h

* Added FLAG_DISABLED_IN_SKY_BATTLE to Sticky Web

* Added FLAG_DISABLED_IN_SKY_BATTLE to Steel Roller

* Disabled the ability to change Battle Terrain when Sky Battle is happening
Stopped Ceaseless Edge from spawning Spikes when Sky Battle is happening
Added B_SKY_BATTLE_STRICT_MECHANICS config

* Fixed bug with SKY_BATTLE_STRICT_MECHANICS where conditions were not consistently being applied

* Add rulesVariants to the BattleStruct
Added skyBattle check in AllocateBattleResources

* Replaced B_FLAG_SKY_BATTLE checks with rulesVariants.skyBattle checks

* Fixed debug script

* Reverted include/config/battle.h

* Fixed spacing and placement of functions

* Fixed debug script omission
Fixed bug where Spikes did not set from Ceaseless Edge and Stone Axe

* Added FLAG_DISABLED_IN_SKY_BATTLE to Psychic Terrain

* Addressed DizzyEgg PR feedback

* Forgot a file in last commit

* Addressed feedback from DizzyEggg

* Address Lunos' PR feedback

* Update specials.inc

Added an empty line at the end of data/specials.inc

* Fixed spacing

* Apply suggestions from code review

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Updated skyBattleBanned and HandleBattleVariantEndParty to use correct names

* Removed STRICT_MOVES and STRICT_MECHANICS

* Fixed minor spacing issues with merge

* Merged in upcoming

* Implemented feedback from Jasper
5da6117d1b

---------

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-11-26 16:59:44 +01:00
Nephrite
2d0ec53cb6 Misc moves + cmd_seteffectwithchance fix
Added check to prevent loops in cmd_seteffectwithchance. Updated Pay Day, Tri Attack, Spectral Thief, Clear Smog, V Create, Core Enforcer
2023-11-27 00:32:40 +09:00
Nephrite
4058d16f2f 2-Turn moves + unique moves with secondary effects
Two turn moves (Bounce, Freeze Shock, Sky Attack, Shadow/Phantom Force), Dire Claw, Stone Axe, Ceaseless Edge, Wicked Torque, Relic Song, Fake Out,
2023-11-25 23:56:17 +09:00
Nephrite
98b2c93b3f Freeze/frostbite causing moves
Added move effect FREEZE_OR_FROSTBITE macro so that we only need that if statement once...
2023-11-25 19:22:28 +09:00
Eduardo Quezada
c8b0545d20 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	include/battle.h
2023-11-25 00:51:33 -03:00
psf
8d6cb9692a
Improved Repel / Lure Menu (#3594)
* First draft of repel lure

* Updated all lure and repel scripts

* Optimized inc file

* Updated y coord

* optimized sprays.c

* Removed spray.inc

* Updated cosnt use

* Removed dead repel and lure code

* Updated debug for testing

* testing new inc file

* turn on debug and options

* playground generated inc file without ifs

* pory generated inc with ifdef complete

* Updated spray.c with new inc

* reverted item config

* Reverted event scripts

* Reverted event scripts

* Revert config

* Added testing scripts for debug

* Added back specials

* reverted debug scripts

* Updated use of constants

* Addressed tabs > spaces feedback
https://github.com/rh-hideout/pokeemerald-expansion/pull/3594\#discussion_r1402917676

* Updated constant names to avoid confusion
Made inc file changes
https://github.com/rh-hideout/pokeemerald-expansion/pull/3594\#pullrequestreview-1746418044

* Updated constant name of NUM_SPRAY_TYPES to NUM_SPRAY_STRENGTH to be more accurate
2023-11-23 21:31:33 +01:00
Nephrite
5eae07e4b9 Jaw Lock, Axe Kick, Spin Out
Jaw Lock needs a test but I'm too lazy to write it
2023-11-23 23:43:11 +09:00
Nephrite
b7d77ad59e Confusion moves 2023-11-23 23:33:55 +09:00
Nephrite
d81bf6afde EFFECT_POISON_HIT
Also tidied up paralysis/burn scripts; updated Barb Barrage
2023-11-23 22:29:11 +09:00
Alex
ca39889587 Fixes Howl 2023-11-22 21:55:08 +01:00
Nephrite
ffe89c7248 Redid Fang Moves
Pass tests too
2023-11-23 00:21:57 +09:00
Alex
7fb811d33d burn_hit -> move_effect_burn 2023-11-22 19:24:32 +09:00
Alex
ba6d223f17 matcha gotcha 2023-11-22 19:20:30 +09:00
Bassoonian
a7beed5b25
Dynamax messages (#3581)
* Dynamax messages

* Convert various to callnative

* Remove battler argument from callnatives

* Rename i variable

* Fix missing else
2023-11-21 19:18:18 +01:00
Alex
b9edbb429b
Adds combined pledge move effects (#3336)
* Adds combined pledge move effects

* added pledge status and various other fixes

* leftover

* fix triple arrow test tag

* pledge moves can not be redirected by absorbing abilities

* more pledge changes

* remove duplicate test

* Stab boost, Rainbow anim and new SeaOfFire anim

* leftover

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-11-21 16:23:22 +01:00
Alex
be42d4eafb
Increase score of secondary effects only at 100% chance (#3583)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-11-21 11:30:20 +01:00
Nephrite
1dadc79b8b Triple Arrows redo
Sorry, Lunos
2023-11-20 19:39:13 +09:00
Alex
4cb03d4add
Adds Raging Bull and various fixes (#3552)
* Adds Raging Bull and various fixes

* fix compiling on abgcc

* syrup bomb anim fix

* sticky syrup anim in link battles

* fix sticky syrup in link battles

* fix battler index

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-11-19 17:45:58 +01:00
Alex
5fa1bffa8d
Adds Glaive Rush, fixes for Plasma Fists and Relic Song (#3476)
* Adds Glaive Rush

* Fixes: Glaive Rush status is removed until users next turn

* Glaive Rush no affect

* simplify glaive rush script

* simlify script further

* leftover

* Fix Plasma Fists and Relic Song + tests

* Callnative for Plasma Fists

* Use Status Field Ion Deludge for Plasma Fists

* add assumes for flinch_status

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-11-18 15:19:38 +01:00
kittenchilly
85e75a72c6
Update affection mechanics to gen 8+ (#3495)
* Update affection mechanics to gen 8+

* Update battle.h

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-11-14 21:29:38 +01:00
Martin Griffin
3fc47d137a
Defines for Expansion version number (#3454) 2023-11-10 08:08:36 -03:00
Alex
4b3c96a89b
Adds ability Zero to Hero (#3542) 2023-11-09 08:25:46 -03:00
GriffinR
12a64fecb4
Merge pull request #1936 from GriffinRichards/doc-datahpupdate
Document datahpupdate
2023-11-07 12:25:26 -05:00
Alex
954f67a29f
Fixes Dragon Tail and Pumpkaboo spelling (#3541) 2023-11-07 18:19:46 +01:00
Alex
2b9f6b350e
Move animations. Credits to Captain-Ford (#3529)
Co-authored-by: DizzyEggg <16259973+DizzyEggg@users.noreply.github.com>
2023-11-06 12:31:43 +01:00
Alex
64ba52d214
Remove redundant AI score increases (#3504)
* Remove redundant AI score increases

* review applied

* fix score
2023-10-31 13:41:22 +01:00
Eduardo Quezada D'Ottone
2dfae911aa
Added config for Weak Armor's Gen 5-6 effect (#3498) 2023-10-30 17:18:00 -03:00
Eduardo Quezada
e28d0c627a Merge branch 'RHH/master' into RHH/upcoming 2023-10-30 16:51:04 -03:00
DizzyEggg
72dad4d7c6
Fix Weak Armor interrupting multi hit moves (#3497) 2023-10-30 16:44:42 -03:00
Eduardo Quezada D'Ottone
1a6acad3cf
Added Match Call to togglable options in debug menu (#3489)
* Added Match Call to togglable options in debug menu

* Added badge flags to Cheat Start

* Fixed potential Fly and badge flag mismatch using the debug options

* Added Fly flags to Cheat Start
2023-10-30 16:13:32 +01:00
Eduardo Quezada
908af87846 Merge branch 'RHH/master' into RHH/upcoming 2023-10-30 11:00:24 -03:00
Eduardo Quezada
661becc3b6 Merge branch 'RHH/upcoming' into RHH/pr/upcoming/debugCleanup2
# Conflicts:
#	src/debug.c
2023-10-30 08:05:14 -03:00
DizzyEggg
f4be01f0ac
Fix strength sap on substitute (#3486)
* tests for strenth sap

* fix strength sap on substitute

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-10-30 11:58:15 +01:00
Alex
f2fddf4ee1
Syrup Bomb move and special speed drop anim, Credits to Dat.H A (#3474) 2023-10-27 19:14:45 -03:00
kittenchilly
9d2be9f3a6
Remove all trailing whitespace (upcoming) (#3473) 2023-10-27 13:54:55 -03:00
kittenchilly
bd71946372
Remove all trailing whitespace (master) (#3472) 2023-10-27 13:52:44 -03:00
Eduardo Quezada D'Ottone
db00839d64
Fixes Syrup bomb, new Octolock script, some Intim changes + Tests (#3437) 2023-10-27 12:25:55 -03:00
Eduardo Quezada
8e0991475c Incorporated upstream fixes 2023-10-27 11:04:10 -03:00
Eduardo Quezada
7ae37ab79c Merge branch 'pret_master' into RHH/upcoming
# Conflicts:
#	README.md
#	data/battle_ai_scripts.s
#	data/event_scripts.s
2023-10-27 11:03:37 -03:00
Alex
cb38f3bee6
Fixes legendary backgrounds (#3464)
* Fixes legendary backgrounds

* missed one

* forgot break
2023-10-25 17:06:25 +02:00
Alex
f6781a77d4 merge rhh/upcoming 2023-10-25 09:42:19 +02:00
Martin Griffin
1110d0aeb9
ROM space on debug menu (#3453) 2023-10-23 17:12:17 -03:00
Eduardo Quezada D'Ottone
26971fc3ac
Add species defines for base forms with names (#3248)
* Fixed Aegislash test not being properly made.
* Added conditions to BattleSetup_StartLegendaryBattle switch
2023-10-23 12:59:15 +01:00
Eduardo Quezada D'Ottone
6585a62b13
Dynamax Cleanup (#3435)
* Mon animation names
* Moved indicator code so it follows the same standards as the other indicators
* Whitespace
* Fixed modern compile
* Fixed issue that caused Low Key Toxtricity learning Amped moves when Gigantamaxed
2023-10-23 11:39:22 +01:00
kittenchilly
d495e177b9
Add Snow weather animation (#3440)
* Snow weather animation

* Update battle_anim_scripts.s

* Apply changes from review
2023-10-22 21:15:07 +02:00
Alex
bf56ea8a8b apply suggestions 2023-10-22 19:46:31 +02:00
Martin Griffin
551dc62085
Added a macro to flush the text box in battles (#3442) 2023-10-22 08:26:36 +01:00
Eduardo Quezada
a34c260169 Merge branch 'RHH/master' into RHH/upcoming 2023-10-21 23:59:33 -03:00
Alex
0a6c0261fe
Fixes Make it Rain in double battles (#3441) 2023-10-21 23:42:19 +02:00
LOuroboros
620998e68d Added a macro to flush the text box in battles 2023-10-21 17:28:43 -03:00
GriffinR
ffdc2456cb Document datahpupdate 2023-10-20 12:50:32 -04:00
GriffinR
a5c2ac5e49 Use BUGFIX in assembly files 2023-10-20 09:10:49 -04:00
kittenchilly
33a0fdbbc6
Add new move flags and update all flags for every move (#3425)
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-10-19 20:16:37 -03:00
Alex
f3580aa3f5 tabs 2023-10-19 21:31:04 +02:00
Alex
ceb6beb254 merge upcoming 2023-10-19 12:30:55 +02:00
Alex
354f84be21 intim changes 2023-10-18 22:14:49 +02:00
Alex
91b6722322 Octolock, more tests 2023-10-18 20:25:34 +02:00
Eduardo Quezada
6e1d4b4409 Fixed compile on modern + tests 2023-10-15 08:32:25 -03:00
Eduardo Quezada
c0540a3559 Merge branch 'RHH/upcoming' into RHH/pr/upcoming/dynamax
# Conflicts:
#	include/battle.h
#	include/constants/battle_move_effects.h
#	include/constants/battle_string_ids.h
#	src/battle_main.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
2023-10-15 00:30:00 -03:00
Eduardo Quezada
4f0802f96e Merge branch 'RHH/upcoming' into RHH/pr/upcoming/debugCleanup2
# Conflicts:
#	src/debug.c
2023-10-14 22:14:39 -03:00
Eduardo Quezada
3409869f9c Merge branch 'RHH/master' into RHH/upcoming 2023-10-13 17:44:43 -03:00
Bassoonian
231ebea3f0
Tests for 6 more abilities (#3399)
* Tests for 6 more abilities

* Fix most of Egg's comments

* Update Purifying Salt and Leaf Guard

* Parenthesis fixes
2023-10-13 20:50:48 +02:00
DizzyEggg
a7b9d139da
Fix Wall Werrors on modern (#3412)
* Fix Wall Werror errors

* fix hgss pokedex modern errors

* tests build on modern

* learnset change

* Update src/battle_ai_util.c

Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>

* Update src/battle_anim_new.c

Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>

* Update src/debug.c

Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>

* Update src/debug.c

Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>

* Update src/pokedex_plus_hgss.c

Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>

* review changes

* unused cmd args

* various args back

---------

Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>
2023-10-13 18:39:35 +02:00
Alex
6ed8ab771b Fix Syrup Bomb and change Octolock 2023-10-13 14:08:44 +02:00
Eduardo Quezada
186884120c Merge branch 'RHH/master' into RHH/upcoming 2023-10-11 13:02:12 -03:00
Eduardo Quezada D'Ottone
eedc61709d
Various tests + Poison Heal fix + Transistor update (#3385) 2023-10-11 11:34:20 -03:00
Alex
0b9126ff53
Adds moves Matcha Gotcha, Syrup Bomb and Ivy Cudgel (#3402)
* initial commit

* done

* clean up
2023-10-11 11:09:50 +02:00
ghoulslash
70fbf9e9df
Opportunist Ability (#2994)
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-10-09 22:35:00 -03:00
Eduardo Quezada
2fac60055f Merge branch 'RHH/master' into RHH/upcoming 2023-10-09 22:08:32 -03:00
Alex
36174f12ae
Fixes Salt Cure visual bug if mon fainted by direct attack (#3388)
* Fixes Salt Cure visual bug if mon fainted by direct attack

* Removes duplicate give all tm/hms in the debug menu

* test

* Revert "Removes duplicate give all tm/hms in the debug menu"

This reverts commit 4e80451d6f.
2023-10-09 23:40:38 +02:00
Eduardo Quezada
92301398bc Merge branch 'RHH/upcoming' into RHH/pr/upcoming/dynamax
# Conflicts:
#	asm/macros/battle_script.inc
#	data/battle_anim_scripts.s
#	data/battle_scripts_1.s
#	include/battle.h
#	include/battle_controllers.h
#	include/battle_interface.h
#	include/config/battle.h
#	include/constants/battle.h
#	include/constants/battle_anim.h
#	include/constants/battle_move_effects.h
#	include/constants/battle_string_ids.h
#	include/data.h
#	include/random.h
#	sound/cry_tables.inc
#	src/battle_anim_new.c
#	src/battle_controller_opponent.c
#	src/battle_controller_player.c
#	src/battle_controller_player_partner.c
#	src/battle_interface.c
#	src/battle_main.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/data/pokemon/form_change_table_pointers.h
#	src/data/pokemon/species_info.h
#	src/data/text/move_names.h
#	test/test_runner_battle.c
2023-10-09 16:51:41 -03:00
kittenchilly
b5f7a51351
Add Teal Mask item, move, and ability data (#3349) 2023-10-08 15:56:09 -03:00
Eduardo Quezada
a34e0f6f6f Debug menu cleanup 2023-10-07 23:04:36 -03:00
Bassoonian
9735c5d68e Defeatist, Gale Wings, Poison Heal, Sap Sipper tests 2023-10-05 23:12:30 +02:00
Eduardo Quezada
ca81aba3b6 Merge branch 'RHH/master' into RHH/upcoming 2023-10-02 14:11:24 -03:00
DizzyEggg
dc119b27c2 Fix Intimidate Contrary in double battles 2023-10-01 19:06:43 +02:00
DizzyEggg
f840f7eb56
Fix Red Card not getting consumed after Sticky Web activation (#3364) 2023-10-01 10:35:12 -03:00
DizzyEggg
093c653801
Fixed Berserk gene issue in double battles (#3363)
* fix berserk gene issue + tests

* Update test/battle/hold_effect/berserk_gene.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/hold_effect/berserk_gene.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* berserk gene review changes

---------

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-10-01 10:25:04 -03:00
DizzyEggg
2fcb9bbc9b
Wild battle tests + tests for exp points (#3342)
* Add WIld Battles to test runner + exp tests
2023-09-27 08:35:05 +01:00
Eduardo Quezada
f3a65c0315 Merge branch 'RHH/master' into RHH/upcoming 2023-09-26 09:12:28 -03:00
DizzyEggg
e0e49a9933
Fix protect recoil issue and add tests for protect (#3321)
* fix protect recoil issue and add tests for protect

* test for #3312 and baneful bunker fix

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* more recoil moves for protect test

* Update test/battle/move_effect/protect.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* rename spiky shield test

---------

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-09-26 07:26:23 -03:00
ghoulslash
a2640838c9
Fix Seed Sower changing move targets when triggered in double battles (#3341)
Fix Seed Sower changing move targets when triggered in double battles
2023-09-24 21:33:29 -04:00
Eduardo Quezada
566ec93492 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	asm/macros/battle_script.inc
#	data/battle_scripts_1.s
#	include/constants/battle_move_effects.h
#	include/constants/battle_script_commands.h
#	include/constants/battle_string_ids.h
#	src/battle_script_commands.c
#	src/data/battle_moves.h
2023-09-24 20:32:45 -03:00
DizzyEggg
1f1308f2f5 merge ghoul fix and correct test 2023-09-24 14:42:27 +02:00
LOuroboros
35e76e9868
Fixed Ice Spinner, refactored battle terrain text string tables and ditched EFFECT_REMOVE_TERRAIN (#3247)
Co-authored-by: Alex <alexthenotes@gmail.com>
2023-09-24 00:01:18 -03:00
DizzyEggg
662dd7d2c6
Fix give daycare egg option giving buggy eggs (#3335) 2023-09-22 12:20:00 -03:00
Alex
a073e7bd59
Adds Gigaton Hammer and Salt Cure (#3297) 2023-09-15 11:18:47 -03:00
Alex
80ec67482e
Bitter Blade and Double Shock animations (#3310) 2023-09-14 15:31:18 -03:00
Eduardo Quezada
f3217c18dc Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	src/battle_util.c
2023-09-14 09:12:12 -03:00
DizzyEggg
7936910f90
Bug Bite - Tests and small fix (#3282)
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-09-14 08:57:30 -03:00
Eduardo Quezada
c9b2a8ae24 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	src/battle_ai_util.c
2023-09-14 08:34:47 -03:00
Alex
ca9e784102
Fixes Toxic Debris + CanTargetFaintAi index issue (#3306)
* Fixes Toxic Debris + CanTargetFaintAi index issue

* swap macro
2023-09-13 10:31:20 +02:00
Eduardo Quezada
755e260da4 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	include/constants/battle_move_effects.h
#	test/battle/move_effect/multi_hit.c
2023-09-10 18:38:46 -03:00
Alex
18577ce598
Fix Scale Shot bug and use Canceller Multihit Moves (#3290) 2023-09-10 11:57:19 -03:00
Eduardo Quezada
820113d883 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	data/battle_anim_scripts.s
#	data/battle_scripts_1.s
#	include/battle_scripts.h
#	include/battle_util.h
#	src/battle_script_commands.c
#	src/battle_util.c
2023-09-07 15:13:06 -03:00
Alex
c99b34fd89
Fix Magnet Rise animation (#3280) 2023-09-05 08:08:51 -03:00
DizzyEggg
cfd802423b
Fling fixes and tests (#3191)
* begin fling tests

* fling fixes and tests

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* Update test/move_effect_fling.c

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>

* scripts names change

* fix fling's test file

---------

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-09-05 06:56:36 -03:00
DizzyEggg
7c2ad314d4 merge with upcoming 2023-09-04 09:40:48 +02:00
Ariel A
bf80e5cf4f Merge branch 'followers' into followers-expanded-id
# TODOs changed:
# -: Define action flags:
2023-09-03 17:42:31 -04:00
Ariel A
8df538479a Merge branch 'master' into followers 2023-09-03 17:39:35 -04:00
Eduardo Quezada
35d7201935 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	data/battle_scripts_1.s
#	include/battle_scripts.h
2023-08-31 20:46:53 -04:00
Eduardo Quezada D'Ottone
c4e88760f5
Pret merge (2023/08/31) (#3268) 2023-08-31 14:52:18 -04:00
Eduardo Quezada
0d5b00aaf2 Merge remote-tracking branch 'pret/master' into RHH/pr/upcoming/pret_20230829
# Conflicts:
#	README.md
#	data/battle_ai_scripts.s
#	data/battle_scripts_1.s
#	data/maps/BattleFrontier_Lounge7/scripts.inc
#	include/battle_anim.h
#	include/battle_message.h
#	include/constants/items.h
#	src/battle_ai_script_commands.c
#	src/battle_ai_switch_items.c
#	src/battle_anim_throw.c
#	src/battle_anim_utility_funcs.c
#	src/battle_controller_link_opponent.c
#	src/battle_controller_link_partner.c
#	src/battle_controller_opponent.c
#	src/battle_controller_player.c
#	src/battle_controller_player_partner.c
#	src/battle_controller_recorded_opponent.c
#	src/battle_controller_recorded_player.c
#	src/battle_controller_wally.c
#	src/battle_gfx_sfx_util.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/data/party_menu.h
#	src/data/pokemon/tmhm_learnsets.h
#	src/daycare.c
#	src/field_specials.c
#	src/hall_of_fame.c
#	src/party_menu.c
#	src/pokemon.c
#	src/tv.c
2023-08-31 14:28:01 -04:00
LOuroboros
d78d63e537
Fixed redundant calls in Teleport's battle script (#3212)
The battle script was originally making an extra call to attackcanceler and attackstring pointlessly whenever there was a jump to BattleScript_EffectBatonPass.
This commit addresses that by relocating BattleScript_EffectTeleport's own calls to attackcanceler and attackstring.
2023-08-31 09:07:06 +02:00
DizzyEggg
493c330cbd merge with upcoming 2023-08-30 13:23:55 +02:00
DizzyEggg
c29f8259f6 remove gActiveBattler entirely 2023-08-30 12:46:22 +02:00
kittenchilly
c427d96f3f Better Ultra Burst animation 2023-08-29 19:13:21 -05:00
kittenchilly
f95b4fdb4c Merge branch 'upcoming' into ultraburst 2023-08-17 13:25:00 -05:00
Eduardo Quezada
a6dbb68bac Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	data/battle_scripts_1.s
#	src/battle_util.c
#	src/battle_z_move.c
2023-08-17 13:42:09 -04:00
LOuroboros
2d45b9b8fe
Corrected conditionals used for B_SPEED_BUFFING_RAPID_SPIN and I_GEM_BOOST_POWER (#3232) 2023-08-14 16:14:12 -04:00
sbird
6a622eb006 Merge remote-tracking branch 'pret/master' into feature/dynmulti 2023-08-14 13:20:03 +02:00
GriffinR
c5fb5fbb5f
Merge pull request #1906 from AsparagusEduardo/pret/pr2/butItFailed
Renamed "ButItFailed" script names
2023-08-12 23:00:57 -04:00
kittenchilly
5e8caa8d45 Merge branch 'upcoming' into ultraburst 2023-08-12 12:36:11 -05:00
Eduardo Quezada
952bacd858 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	.github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml
#	.github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml
#	.github/ISSUE_TEMPLATE/04_other_errors.yaml
2023-08-11 17:50:28 -04:00
Eduardo Quezada D'Ottone
1ba70a46f2
Fixed Jump Kick's recoil not happening after Spiky Shield's damage (#3208)
Co-authored-by: DizzyEggg <jajkodizzy@wp.pl>
2023-08-11 17:26:43 -04:00
Eduardo Quezada
33b16cb82d 2nd pass 2023-08-11 16:55:27 -04:00
GriffinR
b248791f47
Merge pull request #1904 from GriffinRichards/temp-alias
Add temp flag and var aliases
2023-08-11 15:45:00 -04:00
kittenchilly
c3e31af5f3 Ultra burst trigger 2023-08-09 22:12:26 -05:00
Martin Griffin
912a80e27a
Reference TMs and HMs by move instead of number (#1732) 2023-08-09 10:51:01 -04:00
Eduardo Quezada
8a3eaadf7b Renamed "ButItFailed" script name to align with names below it 2023-08-08 08:58:57 -04:00
Alex
42992ca5ce
Fix Teleport ending trainer battles (#3166) 2023-08-07 11:23:12 -04:00
Alex
8ee3a3c5bb solve conflics 2023-08-07 14:25:30 +02:00
GriffinR
866c32a735 Add temp var aliases 2023-08-04 14:17:28 -04:00
ghoulslash
4ae6ae4de3
Reset all battler IDs at battle start (#3111)
* reset battler IDs before BattleScript_OverworldTerrain and BattleScript_OverworldWeatherStarts to prevent playanimation from executing on invalid battler ids

* replace BS_SCRIPTING with BS_BATTLER_0 in BattleScript_OverworldTerrain and BattleScript_OverworldWeatherStarts

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-08-04 08:57:06 +02:00
GriffinR
6d4dadd7b5 Add temp flag aliases 2023-08-03 15:55:06 -04:00
Martin Griffin
17555feb20
Animation script cleanup and fixes - Part 2 (#3193) 2023-08-02 12:28:29 +01:00
Eduardo Quezada
f94efa94e1 Merge branch 'RHH/master' into RHH/upcoming 2023-08-02 01:18:07 -04:00
ghoulslash
7a814999e5 MOVE_CORROSIVE_GAS Effect (#3152)
# Conflicts:
#	data/battle_anim_scripts.s
#	data/battle_scripts_1.s
#	include/constants/battle_move_effects.h
2023-08-02 01:05:54 -04:00
Eduardo Quezada
87050d8c08 Fix Stamina/Wind Power/Electromorphosis/Rattled issues with targets (#3143) 2023-08-01 23:54:04 -04:00
Philipp AUER
44eb6260cc
[battle, anim] woodhammer animation overhaul (#3192)
* [battle, anim] woodhammer animation overhaul

* squashme: timings

---------

Co-authored-by: sbird <sbird@no.tld>
2023-08-01 19:10:18 -04:00
Eduardo Quezada
e21346dd67 Fixed Rage Powder's animation not turning the user red 2023-08-01 19:05:39 -04:00
Eduardo Quezada
d0277fc04f Cleaned: createvisualtask AnimTask_BlendColorCycle 2023-08-01 19:05:18 -04:00
Eduardo Quezada
2cf7f54a6b Cleaned: 3 more createvisualtask
- AnimTask_CanBattlerSwitch
- AnimTask_BlendMonInAndOut
- AnimTask_CentredFrozenIceCube
2023-08-01 19:05:11 -04:00
Eduardo Quezada
ac519bd5d3 Cleaned: createvisualtask AnimTask_FlailMovement & AnimTask_ElectricChargingParticles 2023-08-01 19:05:04 -04:00
Eduardo Quezada
eef07a9f9f Cleaned: createvisualtask AnimTask_HorizontalShake 2023-08-01 19:04:56 -04:00
Eduardo Quezada
5fc5e5703c Cleaned: createvisualtask AnimTask_RockMonBackAndForth & AnimTask_PositionFissureBgOnBattler 2023-08-01 19:04:47 -04:00
Eduardo Quezada
323b771630 Cleaned: createvisualtask AnimTask_ScaleMonAndRestore & AnimTask_RotateMonSpriteToSide 2023-08-01 19:03:52 -04:00
Eduardo Quezada
b4ad3be0cb Cleaned: createvisualtask AnimTask_ShakeMon 2023-08-01 19:02:59 -04:00
Eduardo Quezada
1d25dd0c93 Cleaned: createvisualtask AnimTask_ShakeMon2 2023-08-01 19:02:57 -04:00
Eduardo Quezada
d3f170ef0f Cleaned: createvisualtask AnimTask_ShakeMonInPlace 2023-08-01 19:02:14 -04:00
Eduardo Quezada D'Ottone
15c0ea253a
Animation script cleanup and fixes - Part 1 (#3185)
* Cleaned: visible, monbg & invisible

* Cleaned: createvisualtaskontargets AnimTask_ShakeMon

* Cleaned: createvisualtask SoundTask_PlayDoubleCry

* Fixed: createvisualtask SoundTask_PlayCryWithEcho

Checksum changed from
7a05d0b5b2cd65346597a9a598c7f7cde1570475
to
35eae7f4357391b1ce38f0d79715f47f92c82087

* Cleaned: createvisualtask SoundTask_PlayCryHighPitch

* Cleaned: createvisualtask AnimTask_WindUpLunge

* Cleaned: createvisualtask AnimTask_TranslateMonEllipticalRespectSide

* Cleaned: createvisualtask AnimTask_SwayMon

* Cleaned: createvisualtask AnimTask_Splash

* Removed bad use of: createvisualtask AnimTask_Splash in Move_ROCK_CLIMB

It wasn't breaking the animation because ANIM_ATTACKER (0) was being passed for the hop count, essentially skipping the animation.

* Cleaned: createvisualtask AnimTask_ShockWaveProgressingBolt & AnimTask_ShakeMonInPlace

* Fixed Move_PLASMA_FISTS's use of AnimTask_ShockWaveProgressingBolt
2023-07-31 23:17:50 +02:00
DizzyEggg
5eec3b2fc3
fix various issues with primal weather blocking water/fire type moves (#3138)
* fix various issues with primal weather blocking water/fire type moves

* forgot to change return to effect=1

* fix bugs
2023-07-30 10:50:51 -04:00
Alex
bca29d8586 Adds Mortal Spin and Population Bomb 2023-07-26 17:37:56 +02:00
LOuroboros
cd5f997ee3
Added a debug feature to hatch eggs (#3155) 2023-07-21 12:06:05 +02:00
Eduardo Quezada
47cea526ec Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	src/battle_util.c
2023-07-19 23:22:07 -04:00
Alex
6b5d1e7577
Adds some gen9 moves (#3147)
* Adds some gen9 moves

* Fix Test + Tabs

* Collision Course boost changed to 1.3333
2023-07-19 13:25:20 +02:00
Eduardo Quezada D'Ottone
6fec0e4dd1
Ported TheXaman's latest changes to the Debug Menu (#2815)
* Added option for generating incrementing pokemon in pc boxes

# Conflicts:
#	src/debug.c

* added submenu arrows, increased menu high to full screen

# Conflicts:
#	src/debug.c

* combined flags and vars into one submenu

# Conflicts:
#	src/debug.c

* added new window to flags/vars showing the current state and added submenu indicator

# Conflicts:
#	src/debug.c

* added alligned arrows for debug submenus

# Conflicts:
#	src/debug.c

* used {CLEAR_TO X} instead of manual spaces

# Conflicts:
#	src/debug.c

* renamed gDebugText to proper sDebugText

# Conflicts:
#	src/debug.c

* added Fill submenu, added fill function for PC items and all bag pockets  @LOuroboros

# Conflicts:
#	src/debug.c

* put cheat start into utility

# Conflicts:
#	src/debug.c

* put fill submenu into main menu

# Conflicts:
#	src/debug.c

* tiny fix

* renaming and reordering

# Conflicts:
#	src/debug.c

* Added reset pokedex flags for @AsparagusEduardo

* made flag toggle list dynamic

# Conflicts:
#	src/debug.c

* initial battle debug menu WIP

# Conflicts:
#	src/debug.c
#	src/wild_encounter.c

* fix visual bug

* added battle start

# Conflicts:
#	include/debug.h
#	src/battle_ai_script_commands.c

* Added faster way to add initial movesets to mon

* Added waiting music for the slow box filling

* Simplified the call to scripts

* Simplified debug scripts

* Disabled Battle Test for now

* Fixed personality on fast PC fill being always 0

* Removed BATTLE_ENGINE instances + added AI_FLAG_COUNT

* Added missing return TRUE

* Sets nickname

* Changed how GetSpeciesName to how it's used upstream

---------

Co-authored-by: TheXaman <48356183+TheXaman@users.noreply.github.com>
2023-07-18 09:17:03 +02:00
DizzyEggg
c0f10623d6 Merge branch 'be/staminafix' of https://github.com/ghoulslash/pokeemerald into stamina_fix 2023-07-17 15:35:40 +02:00
DizzyEggg
1f1d24b3e4
Fix Primal Reversion not activating when switching in after fainting (#3141)
* Fixed Primal Reversion not activating when switching in after a fainting
* add tests for primal reversion

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2023-07-16 12:26:54 +01:00
Martin Griffin
17f8f50a59 Merge remote-tracking branch 'rhh/master' into upcoming 2023-07-16 07:46:34 +01:00
DizzyEggg
381aa58587
Fix Bad Dreams ability pop-up + tests (#3131)
* Fix all bad dreams issues and add tests

Co-authored-by: ShaeTsuPog <shaetsu@protonmail.com>
2023-07-16 06:38:00 +01:00
Eduardo Quezada
4405f79d24 Merge branch 'RHH/master' into RHH/upcoming 2023-07-06 13:15:06 -04:00
Eduardo Quezada
1980a115b4 Integrated GAME_STAT_ENTERED_BATTLE_TOWER bugfix from upstream 2023-07-06 13:07:03 -04:00
Eduardo Quezada
f21953f254 Merge remote-tracking branch 'pret/master' into RHH/master 2023-07-06 13:06:31 -04:00
Eduardo Quezada D'Ottone
1fa9a05470
Convert move flags and bans into GCC bitfields (#2952)
* Slicing moves to new bitfield

* Wind moves to new bitfield

* Two-strike moves to new bitfield

* Forgot to add flagTwoStrikes to battle_moves.h

* Removed "flag" from field names

* FLAG_HIT_IN_SUBSTITUTE and FLAG_THAW_USER

* Airborne moves

* FLAG_POWDER, FLAG_TARGET_ABILITY_IGNORED and FLAG_DANCE

* FLAG_BALLISTIC and FLAG_PROTECTION_MOVE

* Fixed missing uses of MOVE_UNAVAILABLE in battle_ai_util.c

* FLAG_SOUND

* FLAG_DMG_UNDERGROUND and FLAG_DMG_UNDERWATER

* FLAG_DMG_MINIMIZE

* Cleanup

* FLAG_STAT_STAGES_IGNORED

* Updated Pollen Puff's ballistic flag

* FLAG_STRONG_JAW_BOOST and FLAG_MEGA_LAUNCHER_BOOST

* thaw

* FLAG_THREE_STRIKES

* FLAG_IRON_FIST_BOOST

* FLAG_RECKLESS_BOOST

* FLAG_HIGH_CRIT

* Removed empty flags

* Moves that fail when called by Me First + added missing Shell Trap

* Moves that fail when Gravity is active

* Better names for banned fields

* Moves that fail when called by Instruct

* Cleanup

* Contact Moves + Fixed Wandering Spirit skipping contact checks

* Inverted FLAG_PROTECT_AFFECTED so that there's a flag for moves that SKIP protect.

* Simplified B_MOVE_FLAGS configs

* FORBIDDEN_METRONOME

* Renamed hitsPastSubstitute to ignoresSubstitute

* FORBIDDEN_PARENTAL_BOND

* Struggle uncallable by Metronome

* FORBIDDEN_MIMIC

* FLAG_KINGS_ROCK_AFFECTED

* Made a single config for move flags

* Macro for checking move flags

* FLAG_MAGIC_COAT_AFFECTED

* Fixed HasMagicCoatAffectedMove

* FLAG_SNATCH_AFFECTED

* Removed unused EFFECT_FLINCH_MINIMIZE_HIT

* Fixed Stench/King's Rock interaction

* Removed sMovesNotAffectedByStench in favor of checking move effects

* Removed EFFECT_TWISTER, which was a repeat of EFFECT_FLINCH_HIT

* Changed Gen2 configs to less than Gen 3

* FORBIDDEN_SLEEP_TALK

* Cleanup

* Inverted FLAG_MIRROR_MOVE_AFFECTED

* FLAG_SHEER_FORCE_BOOST

* Ordered

* FORBIDDEN_ASSIST and FORBIDDEN_COPYCAT

* Removed TestMoveFlags and TestMoveFlagsInMoveset + flags field

* Fixed Triple Arrows test
2023-07-03 10:01:59 +02:00
hetoord
40a5995ead
Teatime tests and fixes (#3096) 2023-07-03 09:54:43 +02:00
Eduardo Quezada
2c4a9b754d Merge branch 'RHH/master' into RHH/upcoming 2023-06-30 16:14:57 -04:00
ghoulslash
304fc4c5b5
Fix disobedience wrong move effect issue (#3089) 2023-06-30 09:03:18 -04:00
Eduardo Quezada D'Ottone
81e59ace25
Cleaned up remaining Castform hack stuff (#3063)
* Removed gCastformFrontSpriteCoords

* Removed sCastformElevations and IsCastformForm

* Removed sCastformBackSpriteYCoords and castformPalette in BattleStruct

* Scrubbed unused BS commands

* Removed B_ANIM_CASTFORM_CHANGE and BattleForm constants

* Removed redundant function in Pokémon Debug menu

* Removed handling in animation scripts

* Removed gBattleMonForms

* Reduced MAX_MON_PIC_FRAMES to 2

* Removed Castform/Cherrim makefile stuff

* Fixed weather form change tests not checking species.

* Fixed Castform palettes after Lunos' PR
2023-06-30 09:58:07 +02:00
Alex
ea7e6265dd
Small Grassy Glide anim bug (#3092) 2023-06-29 14:07:46 -04:00
Alex
20099274d8
Fix Clear Amulet visual bug + Tests (#3074)
* Fix Clear Amulet visual bug + Tests

TODO Tests, additional tests + Triple Kick pp bug

* Wonder Guard message, switch instead of if, misalignments
2023-06-28 12:26:03 -04:00
DizzyEggg
f9058a8544 Fix disobedience wrong move effect issue 2023-06-28 12:47:20 +02:00
PSF
b2901c51b0 Added bugfix for SaveBeforeLinkMultisChallenge to remove extra incrementgamestat 2023-06-27 15:34:31 -07:00
ghoulslash
7371a9e401
Add many gen 8 move animations (#2861)
* port many gen8 and 9 move anims from cfru

* fix thunder cage, shell smash, shelter anims. update anim credits

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-06-21 13:19:54 -04:00
LOuroboros
2bf88502a7 More corrections 2023-06-19 04:18:53 -03:00
Eduardo Quezada
bf814e11cd Cleanup
- Proper whitespace
- Bracket pret style
- Simplified RemoveObjectEventInternal
- SImplified GetMonInfo
- Made IsFollowerVisible easier to read
2023-06-18 01:19:46 -04:00
Eduardo Quezada
4bbe3278d6 Cleanup pt1
- Moved Tracks to the end of field effect scripts
- Restored whitespace in scripts to minimize conflicts
- Restored data/maps/map_groups.json
- Proper tab uses in scripts
- Allow SHADOW_SIZE_XL to be used
2023-06-17 23:34:01 -04:00
Eduardo Quezada
33012d841a Cleaning up follower Object Event IDs + Reverted OW Regis
TODO: allow OW mon to have their frames play more than once
2023-06-17 23:05:29 -04:00
Eduardo Quezada
116f61f055 Removed unneeded calls to bufferspeciesname 2023-06-17 19:27:33 -04:00
Eduardo Quezada
341ce6fd95 Merge remote-tracking branch 'merrp_origin/followers-expanded-id' into merrp/followers_RHH_merge3
# Conflicts:
#	.github/workflows/build.yml
#	README.md
#	gflib/sprite.c
#	graphics/pokemon/banette/anim_front.png
#	graphics/pokemon/banette/normal.pal
#	graphics/pokemon/sentret/normal.pal
#	graphics/pokemon/togetic/anim_front.png
#	graphics/pokemon/togetic/normal.pal
#	include/battle_script_commands.h
#	include/data.h
#	ld_script.txt
#	src/battle_controller_player.c
#	src/bike.c
#	src/event_object_movement.c
2023-06-16 21:25:16 -04:00
LOuroboros
9896f20eb8 Applied fixes and corrections (Jun 2023) 2023-06-15 09:22:26 -03:00
LOuroboros
81bb299e7f Updated Axe Kick's battle script
I have no idea why is this working now when I'm pretty sure it didn't work before, but I consider this a win all the same.
2023-06-13 06:50:48 -03:00
LOuroboros
313f522622 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch2 2023-06-13 05:44:37 -03:00
AgustinGDLV
f91cbe9a36 updated anim macros 2023-05-29 10:23:58 -07:00
AgustinGDLV
3d4789c492 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-05-28 11:10:50 -07:00
Alex
112636b8f3 Fix Speed Boost animation 2023-05-28 11:54:43 +02:00
ghoulslash
a929ae8b48
Replace launchtemplate and launchtask in battle anims (#2640)
* replace launchtemplate with createsprite using fix_launchtemplate.py

* tidy up script

* fix comment handing in fix_launchtemplate.py

* fix double comma after sprite template

* remove py script

* convert launchtask -> createvisualtask

* fix launchtask->createvisualtask issue

* fix ANIM_PAL ORs

* remove launchtemplate, launchtask macros

* fix pal macros in z moves

* fix bloom doom

* add F_PAL_ALL_BUT_DEF

* remove all ANIM_PAL_ usages

* devestating drake fix

* convert launchsoundtask and setblends

* Reworked CFRU macro PR

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2023-05-27 17:32:53 -04:00
Eduardo Quezada D'Ottone
84d9cd0396
Fixed compile issue when disabling overworld debug menu (#3024) 2023-05-24 08:24:44 -04:00
Eduardo Quezada D'Ottone
b972199141
Battle Item Refactor Fixes (#3022) 2023-05-23 21:32:57 -04:00
AgustinGDLV
5a8715e608 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into castform_fix 2023-05-23 16:10:44 -07:00
AgustinGDLV
bb10b0d1b0 fixed GetBattlerSide, removed debug script 2023-05-23 15:50:51 -07:00
AgustinGDLV
34382fcece fixed revive in 1v2 battles 2023-05-23 14:19:24 -07:00
Alex
109b4c4f6c
Small clean up: EndTurnTerrain, BattleScript_GrassyTerrainHeals (#3018)
remove leftover
2023-05-20 15:58:55 -04:00
LOuroboros
580a09e367 Updated DebugAction_Util_CheckSaveBlock 2023-05-20 15:40:36 -03:00
ghoulslash
487415e56b
Move direct statStage boosts to use statbuffchange (#3000)
* fix double counting stat boosts for download, moxie beast boost etc

* speed boost use statbuffchange

* BattleScript_MoveStatDrain use statbuffchange

* statbuffchange for rage

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-05-17 11:22:23 -04:00
AgustinGDLV
d133564e21 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-05-16 21:57:06 -07:00
AgustinGDLV
785b100693 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into castform_fix 2023-05-16 16:29:38 -07:00
AgustinGDLV
0c182345bf reworked weather form reversion + added more tests 2023-05-16 16:24:25 -07:00
AgustinGDLV
37874fe5c1
fixed revival blessing failure still showing anim (#3010) 2023-05-16 19:21:05 -04:00
Ariel A
5d392244be Merge branch 'followers' into followers-expanded-id 2023-05-15 19:08:45 -04:00
Ariel A
d12efe8cd7 Merge branch 'master' into followers 2023-05-15 18:37:38 -04:00
Eduardo Quezada D'Ottone
2aca82300c
Merge branch 'upcoming' into mega_evo_issues 2023-05-14 22:33:01 -04:00
AgustinGDLV
dceefacb95 moved tryfaintmon back, no bugs? 2023-05-11 22:35:08 -07:00
AgustinGDLV
3b6389ec21 updated tests 2023-05-11 22:13:43 -07:00
AgustinGDLV
aec51b5b04 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-05-11 20:02:06 -07:00
ghoulslash
5657f8369e merge w pret 2023-05-11 10:44:18 -04:00
Ultimate Bob
f985eefaa1 Show Imposter abilty in popup instead of opponent's ability. 2023-05-09 01:40:28 +10:00
Salem
fe5e59c910
Merge branch 'upcoming' into RHH/content/gen9SnowWeather 2023-05-07 17:27:58 +02:00
Eduardo Quezada D'Ottone
c530eb2445
Add mirror herb (#2873) 2023-05-06 21:20:37 -04:00
Eduardo Quezada D'Ottone
42445512ad
Battle Item Tests + critical fixes + new test macro (#2940) 2023-05-06 20:43:32 -04:00
AgustinGDLV
a5f28afe42 fixed Forecast and Flower Gift 2023-05-04 17:04:54 -07:00
CallmeEchoo
eb5b81684c refactored snow into damaging weather
this is necessary for ice body to properly work.
doesnt actually do any damage
2023-05-05 01:38:12 +02:00
Alex
957ee36c75
Fix for Ceaseless Edge/Axe Kick visual glitch (#2969) 2023-05-02 17:25:44 -04:00
Salem
a877266400
Merge branch 'upcoming' into RHH/content/gen9SnowWeather 2023-05-02 21:19:01 +02:00
CallmeEchoo
c5a73f59a4 ad suggested changes 2023-05-02 21:17:14 +02:00
Shae
ae2d5f7d1e
Weather related Ability tests, fix for Leaf Guard not preventing Rest. (#2957) 2023-05-02 14:08:05 -04:00
CallmeEchoo
c32d5f455b fix rebase issues 2023-05-02 16:44:42 +02:00
CallmeEchoo
f6e80b0ca7 Merge branch 'RHH/content/gen9SnowWeather' of https://github.com/CallmeEchoo/pokeemerald into RHH/content/gen9SnowWeather 2023-05-02 16:29:11 +02:00
CallmeEchoo
76721b16f8 add snow weather 2023-05-02 16:25:26 +02:00
ghoulslash
445e9c4b8b merge w upcoming 2023-05-01 12:05:07 -04:00
ghoulslash
8cce130643
Add Frostbite status (#2942) 2023-05-01 09:45:47 -04:00
Ultimate_Bob
32e63d8cc7
Don't copy opponent personality when swapping mon sprite during Mega Evolution (#2852)
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-04-30 21:15:03 -04:00
Alex
2d6282fece
Fix for Burn Up/Double Shock (#2962) 2023-04-30 10:46:21 -04:00
ghoulslash
62ca66bc6b
Refactoring Battle Form changes into the form change tables (#2411) 2023-04-30 08:41:54 -04:00
CallmeEchoo
99cbd2af37 add snow weather 2023-04-29 20:35:58 +02:00
Alex
0cbb80dda7
Fix grassy terrain freezing the game (#2959) 2023-04-28 08:58:43 -04:00
Bassoonian
c279830892 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into formbattlechangecontribution 2023-04-27 10:50:32 +02:00
Eduardo Quezada D'Ottone
408aa30aa7
Merge pull request #17 from AgustinGDLV/pr/castform_fix 2023-04-26 14:25:36 -04:00
Salem
78c4d07b23
Add Berserk Gene Item (#2893)
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-04-25 15:03:57 -04:00
Bassoonian
b1f75569a1
Merge branch 'upcoming' into rhhupcomingdev 2023-04-25 19:50:26 +02:00
CallmeEchoo
503035010e Merge branch 'upcoming' into battleItemFixes 2023-04-24 21:11:34 +02:00
ghoulslash
868838a87d
Add thunder cage case to trap anim IDs (#2941) 2023-04-24 14:35:42 -04:00
sbird
12d4b43755 Merge remote-tracking branch 'pret/master' into feature/dynmulti 2023-04-24 18:30:30 +02:00
LOuroboros
a128192bfe Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into trainerSlideMsgUpdate 2023-04-24 09:36:09 -03:00
ghoulslash
1f6e335a24 merge w upcoming 2023-04-23 18:11:57 -04:00
Ariel A
9e00e23b96 Added OW daycare pokemon. 2023-04-23 17:34:38 -04:00
Bassoonian
f13c39d784 Thawing out for frostbite 2023-04-23 21:20:23 +02:00
Bassoonian
13f6acf9a1 General mechanics 2023-04-23 19:20:48 +02:00
ghoulslash
cf17324040
Fixed duplicate item strings in Bag/Party menus with battle items (#2915) 2023-04-23 08:32:38 -04:00
Bassoonian
a561c6da6a Add config to Frostbite & allow it to be inflicted 2023-04-22 23:14:49 +02:00
Bassoonian
f50bfb3770 Frostbite hurts at the end of the turn and halves SpA 2023-04-22 18:47:36 +02:00
CallmeEchoo
38476bd22c fix Full Restore not healing confusion 2023-04-21 21:37:02 +02:00
LOuroboros
b09ab5a3ee Updated Triple Arrows' effect's code and tests yet again
Also added a function to get a move's secondaryEffectChance, meant to handle abilities, side statuses and the like that modify it.
2023-04-19 01:57:34 -03:00
LOuroboros
28ce87f6d3 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch2 2023-04-18 07:35:59 -03:00
LOuroboros
43a5aa09ef Corrections
-Optimized BattleScript_EffectTakeHeart
-Updated the checks for EFFECT_JUNGLE_HEALING and EFFECT_TAKE_HEART in AI_CheckBadMove
-Updated the code for MOVE_EFFECT_TRIPLE_ARROWS inside SetMoveEffect
2023-04-18 07:34:05 -03:00
Alex
60c88d8fcc
Update data/battle_scripts_1.s
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-04-17 19:12:39 +02:00
Alex
0531ab5d87 Fix Ability PopUp freeze 2023-04-17 18:47:54 +02:00
AgustinGDLV
d3a090020b added code review 2023-04-15 15:30:07 -07:00
AgustinGDLV
82dc1e3e93 fixed dupe strings in battle item use 2023-04-15 09:27:28 -07:00
Eduardo Quezada
dacd0785db Fixed Mega Evolution script name 2023-04-14 15:17:19 -04:00
AgustinGDLV
2eabcea86e
Battle Item Refactor (#2902)
* items that can be used in battle now use battlescripts
* removed ExecuteTableBasedItemEffect_
* taught AI how to use items, removed AI_itemtype/flag
* X-Items store stages raised in holdEffectParam
* USE_ITEM in tests
2023-04-14 19:25:50 +01:00
Eduardo Quezada
11beec62ee Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	src/data/pokemon/evolution.h
#	src/field_poison.c
2023-04-14 11:31:02 -04:00
Eduardo Quezada
7c29a24110 Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pretsync20230413 2023-04-13 17:05:48 -04:00
AgustinGDLV
86242c1c70
MOVE_REVIVAL_BLESSING Effect (#2883)
* implemented Revival Blessing
2023-04-12 01:14:25 +01:00
AgustinGDLV
d9ab2d1976 combined TerrainSeed and TerrainAbility loops + added terrain tests 2023-04-03 18:53:34 -07:00
AgustinGDLV
f292fefca3 fixed bad switchinabilities call in TerrainSeedLoop 2023-04-03 09:18:47 -07:00
LOuroboros
5bde98741a Completed Take Heart's effect
It was missing its "heals any status condition" effect because I'm dumb and I forgot to actually go and do it.
2023-03-29 00:23:46 -03:00
ghoulslash
afc4b4cdee add mirror herb 2023-03-28 15:07:37 -04:00
LOuroboros
ed9e860400 Post cherrypick corrections and improvements
-Made BattleScript_EffectTakeHeart use modifybattlerstatstage
-Optimized usage of BattleScript_EffectInfernalParade
-Tweaked the way in which Triple Arrows' increased crit. hit chance is handled
-Optimized syntax for case MOVE_EFFECT_TRIPLE_ARROWS in SetMoveEffect
-Optimized case EFFECT_INFERNAL_PARADE in CalcMoveBasePower
 -Infernal Parade is not known to interact with Comatose, so Eduardo and I will extrapolate that here
-Added AI conditionals for some of the effects
-Made Triage notice Jungle Healing and moves that use its effect
2023-03-28 10:08:52 -03:00
AgustinGDLV
504ec36b2b Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-03-27 16:22:11 -07:00
AgustinGDLV
2017bee3f8 fixed Castform + Cherrim 2023-03-27 11:35:23 -07:00
AgustinGDLV
8a963ca38a changed Dynamax animation 2023-03-27 09:50:58 -07:00
Eduardo Quezada
3888b10769 Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	src/data/pokemon/form_change_table_pointers.h
#	src/data/pokemon/form_change_tables.h
2023-03-27 10:55:38 -03:00
AgustinGDLV
aa80e3fd4e fixed G-Max Wildfire, Max Guard interactions, and reworked changedSpecies 2023-03-26 19:14:33 -07:00
LOuroboros
000077f671 Implemented Axe Kick's effect 2023-03-26 20:05:30 -03:00
LOuroboros
8ae57dc912 Implemented Take Heart's effect 2023-03-26 20:05:13 -03:00
LOuroboros
05a34edb7d Implemented Infernal Parade's effect 2023-03-26 20:04:55 -03:00
LOuroboros
1595a66559 Implemented Triple Arrows' effect 2023-03-26 20:04:36 -03:00
ghoulslash
6574e01e73
Gen. 9 Move Effects, 1st batch (#2534) 2023-03-26 16:20:47 -04:00
AgustinGDLV
aac4ef4d2a fixed terrain effects 2023-03-25 20:02:48 -07:00
AgustinGDLV
f633d164e1 gave Max Wyrmwind a placeholder anim 2023-03-25 09:59:16 -07:00
AgustinGDLV
5d508f7963 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-03-24 22:40:51 -07:00
GriffinR
6be9a79b8c
Merge pull request #1871 from GriffinRichards/doc-trendy-sayings
Document the trendy sayings word group
2023-03-24 08:05:51 -04:00
AgustinGDLV
7988c53d01 compile fix + placeholder animations (Wyrmwind broken?) 2023-03-23 22:27:26 -07:00
Zunawe
492422b6bd Fix scanner item flag name 2023-03-23 21:47:26 -07:00
LOuroboros
7ce5c5fc66 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch1 2023-03-23 06:27:09 -03:00
AgustinGDLV
038649594a finished G-Max Move tests 2023-03-22 22:31:08 -07:00
AgustinGDLV
a3c8b97a6c added tests for status1/status2 effects + bug fixes for them 2023-03-22 20:18:25 -07:00
AgustinGDLV
6233627a57 more tests + fixed hp reversion issues 2023-03-22 17:04:05 -07:00
tennis
358180946d Fix Intimidate targetting dead sides and false postpones 2023-03-22 11:46:50 +00:00
Eduardo Quezada
ef914a2fac Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange 2023-03-21 16:13:27 -03:00
May8th1995
9ec31c61bf
Fixes weirdly set value for eject buttons etc (#2846)
* Fixes weirdly set value for eject buttons etc

* Remove known fialing from fixed test

---------

Co-authored-by: tennis <May8th1995@users.noreply.github.com>
2023-03-21 20:12:46 +01:00
AgustinGDLV
69fd63a922 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-03-21 09:56:58 -07:00
AgustinGDLV
5a9e1de836 Merge branch 'RHH/pr/feature/formBattleChange' of https://github.com/AsparagusEduardo/pokeemerald into dynamax 2023-03-20 21:14:33 -07:00
AgustinGDLV
7d70222770 added most Dynamax immunities/interactions + tests + fixed some move selection bugs 2023-03-20 16:40:05 -07:00
Eduardo Quezada
51b716c9d9 Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pret_20230319
# Conflicts:
#	data/battle_scripts_2.s
#	include/constants/battle_string_ids.h
#	include/constants/songs.h
#	src/battle_message.c
#	src/data/pokemon/species_info.h
2023-03-19 20:28:56 -03:00
LOuroboros
f4e8389779 Added Psyblade and Hydro Steam 2023-03-17 09:25:39 -03:00
LOuroboros
aefd318945 Applied review suggestions and expanded usage of activateAfterFaint in Cmd_setmoveeffect 2023-03-14 11:43:52 -03:00
Ariel A
96c829ca99 Merge branch 'followers' into followers-expanded-id 2023-03-13 17:59:44 -04:00
Ariel A
b1ea5fb8c3 Fixed bug with applymovement not hiding followers after a battle. 2023-03-13 17:51:35 -04:00
GriffinR
0c380862d6 Document the trendy saying word group 2023-03-13 15:58:40 -04:00
Eduardo Quezada
a0feaabef1 Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange 2023-03-12 15:53:32 -03:00
Eduardo Quezada
7ce68994ec Made Mega Evolution properly use TryBattleFormChange 2023-03-12 02:32:09 -03:00
AgustinGDLV
b708da3998 Merge branch 'RHH/pr/feature/formBattleChange' of https://github.com/AsparagusEduardo/pokeemerald into dynamax 2023-03-11 00:17:30 -08:00
AgustinGDLV
4293dc8a24 not entirely confident implementation of Dynamax indicator 2023-03-10 23:03:51 -08:00
AgustinGDLV
ec4b330b9b Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax 2023-03-10 21:00:41 -08:00
AgustinGDLV
06bf934b02 Dynamaxed pokemon now have increased HP 2023-03-10 20:38:17 -08:00
LOuroboros
6dbe772e27 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into trainerSlideMsgUpdate 2023-03-10 18:23:33 -03:00
AgustinGDLV
76073fab52 added basic Dynamax-in-battle 2023-03-10 10:20:27 -08:00
LOuroboros
f06c040bca Updated the debug menu
-Updated the text string used by Debug_FlagsNotSetMessage.
-Renamed Debug_FlagsNotSetMessage to Debug_FlagsNotSetOverworldConfigMessage.
-Added an equivalent for the battle config file called Debug_FlagsNotSetBattleConfigMessage,
-DEBUG_FLAG_NO_COLLISION -> OW_FLAG_NO_COLLISION
 -And moved it to include/config/overworld.h, because at the end of the day it's still an overworld flag just like the other 2 already in that file.
-Corrected miswritten preproc config in DebugAction_Flags_CatchingOnOff.
-Updated the comment that describes the effect of DEBUG_OVERWORLD_MENU reducing the number of characters a tiny bit and fixing a typo.
2023-03-08 15:27:22 -03:00
DizzyEggg
bf4735e87c remove test changes 2023-03-08 13:41:08 +01:00
DizzyEggg
f6089a0057 Mega Evolution after switching and based on speed 2023-03-07 22:34:57 +01:00
AgustinGDLV
7de7599a7b reworked scripts to remove jumpifnotally / jumpiftargetabsent 2023-03-07 12:07:11 -08:00
Eduardo Quezada
4625a46748 Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	src/battle_interface.c
#	src/battle_main.c
#	src/battle_script_commands.c
#	src/battle_util.c
2023-03-07 11:26:33 -03:00
Eduardo Quezada D'Ottone
81a80e566c
Refactor Mega Evolution indicator sprite (#2805) 2023-03-07 08:06:28 -03:00
DizzyEggg
a04046dbb6
Add tests for Defog and fix Defog battle strings (#2737)
* start working on defog tests

* defog tests + improve terrain end battlescripts

* newline
2023-03-06 20:35:08 +01:00
DizzyEggg
306c4565a0 merge 2023-03-06 15:32:28 +01:00
Eduardo Quezada D'Ottone
b3ffc9d1c4
Set link tutorial as complete when using Cheat Start (#2802) 2023-03-06 09:29:34 +01:00
GriffinR
bb078e0618
Merge pull request #1864 from AsparagusEduardo/pret/doc/songsComments
Document music usage to make it easier to search for a specific track
2023-03-05 15:29:38 -05:00
Eduardo Quezada
a6bd35ceab Review changes 2023-03-05 17:17:39 -03:00
ghoulslash
dec1b16138
Swallow/Spit Up Gen 5 Behavior and tests for Swallow/Spit Up/Stockpile (#2790) 2023-03-05 09:50:47 -05:00
GriffinR
ce6875817f
Merge pull request #1860 from GriffinRichards/metatile-labels
Format metatile_labels
2023-03-04 23:36:04 -05:00
ghoulslash
7bb8115099 add start menu funcs, credit deokishisu 2023-03-03 09:08:05 -05:00
Eduardo Quezada
9917f5cc8b Merge remote-tracking branch 'pret/master' into RHH/sync/pret_20230303
# Conflicts:
#	Makefile
#	include/constants/pokemon.h
#	include/pokemon.h
#	make_tools.mk
#	src/battle_ai_script_commands.c
#	src/battle_controllers.c
#	src/battle_main.c
#	src/battle_script_commands.c
#	src/party_menu.c
#	src/pokemon.c
#	src/trade.c
#	src/trainer_pokemon_sprites.c
2023-03-03 11:00:50 -03:00
ghoulslash
4e138fa4b7
Fix wrong Contrary message when affected by Intimidate (#2723) 2023-03-02 09:38:00 -05:00
LOuroboros
fe735f9700 Applied review suggestions
-Merged EFFECT_CEASELESS_EDGE and EFFECT_STONE_AXE into EFFECT_HIT_SET_ENTRY_HAZARD

-Updated gDmgHazardsStringIds and relevant battle scripts. Can't say that I like it at all. String tables are stupid imo.

-Coupled Barb Barrage's effect in CalcMoveBasePower with Venoshock's
2023-03-02 01:39:44 -03:00
LOuroboros
fe74dd938b Small corrections 2023-03-01 04:00:19 -03:00
LOuroboros
23673c2e9d Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch1 2023-03-01 03:57:00 -03:00
AgustinGDLV
7c853ef45e implemented G-Max Sweetness, Overgrowth, One Blow, Rapid Flow, and Finale 2023-02-28 16:37:48 -08:00
GriffinR
ec89e519f9
Merge pull request #1858 from AsparagusEduardo/pret/doc/fateful
Rename eventLegal to modernFatefulEncounter
2023-02-28 11:48:34 -05:00
AgustinGDLV
3cdcf2a356 implemented G-Max Chi Strike, finished G-Max Gold Rush 2023-02-27 22:01:19 -08:00
AgustinGDLV
da24b717e4 implemented all status1 and status2 G-Max Moves: Befuddle, Volt Crash, Malodor, Stun Shock, Gold Rush, Cuddle, Terror, Meltdown, Smite 2023-02-27 21:26:03 -08:00
ghoulslash
5a740c7461 dont overwrite gbattlerAttacker in TryChangeBattleTerrain, update BattleScript_ActivateTerrainAbilities loop iterator 2023-02-27 22:18:42 -05:00
AgustinGDLV
0908129c84 implemented G-Max Gravitas, G-Max Snooze, G-Max Depletion; Spite works on Max Moves 2023-02-27 18:43:06 -08:00
AgustinGDLV
93d8efd51f implemented G-Max Resonance 2023-02-27 14:34:08 -08:00
DizzyEggg
c92a65dc40 Add config for stockpile raising def stats 2023-02-27 21:09:02 +01:00
AgustinGDLV
92c8503869 reorganized max move functionality to remove redundant move effects 2023-02-27 11:54:49 -08:00
DizzyEggg
3338a6b786 add messages for stockpile effects wear off 2023-02-27 12:31:29 +01:00
LOuroboros
a54a8d9b2a Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into trainerSlideMsgUpdate 2023-02-27 07:43:19 -03:00
AgustinGDLV
e537be76ea
Z-moves bypass protection (#2730) 2023-02-27 09:17:07 +01:00
DizzyEggg
44d2cc7232
Fix bugs related to Trainer Slide messages (#2699)
* start working on trainer slides

* use cmd->nextInstr
2023-02-27 09:11:25 +01:00
AgustinGDLV
a36c35aea1 implemented G-Max Vine Lash, G-Max Wildfire, G-Max Cannonade, G-Max Volcalith 2023-02-26 23:35:36 -08:00
AgustinGDLV
4d19659b0b implemented G-Max Stonesurge, G-Max Steelsurge 2023-02-26 22:02:06 -08:00
LOuroboros
fe09f3e0d3 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into trainerSlideMsgUpdate 2023-02-26 23:42:01 -03:00
Eduardo Quezada
41bf9ea63c Removed trailing whitespaces 2023-02-26 18:43:15 -03:00
DizzyEggg
8ccffa617a fix createspriteontargets on electricy anim 2023-02-26 19:47:44 +01:00
DizzyEggg
4bdca43dbd refactor mega evolution indicator sprite 2023-02-26 12:51:35 +01:00
AgustinGDLV
503aad9137 fixed tests 2023-02-25 15:57:57 -08:00
AgustinGDLV
b4ec273353
Merge branch 'upcoming' into dynamax 2023-02-25 14:04:55 -08:00
Zunawe
f376b71f7c Fix wrong route in item flag name 2023-02-25 13:48:39 -08:00
Eduardo Quezada
d330ca051a Document music usage to make it easier to search for a specific track 2023-02-23 11:44:23 -03:00
Eduardo Quezada
f5aa3b8272 Document the 2 different sText_GotchaPkmnCaught 2023-02-23 11:43:40 -03:00
ghoulslash
827bf11307
Merge pull request #2660 from DizzyEggg/ace_voltswitch
Fix Volt Switch / Roar with ace pokemon
2023-02-23 09:20:18 -05:00
AgustinGDLV
38f462551f pulled rhh master, i hate merge conflicts 2023-02-22 18:50:54 -08:00
DizzyEggg
dc83708443 Remove unused script BattleScript_TargetAbilityStatRaiseOnMoveEnd 2023-02-22 22:51:59 +01:00
Zunawe
60be59d18b Fix wrong route in hidden item flag name 2023-02-22 13:13:57 -08:00
DizzyEggg
877e3fd6af merge with upcoming 2023-02-22 19:27:42 +01:00
DizzyEggg
460dceb48b fix intimidate derp 2023-02-22 19:20:18 +01:00
DizzyEggg
83281944fa Add tests for Contrary 2023-02-22 16:24:27 +01:00
DizzyEggg
e0b76e98ff
Add MOVE_SHELL_TRAP Effect (#2716)
* implemented Shell Trap

Co-authored-by: AgustinGDLV <agustingomezdelavega@gmail.com>
2023-02-22 13:55:34 +00:00
DizzyEggg
64e26f5c86 Fix Contrary String on Intimidate 2023-02-22 13:11:16 +01:00
Jaizu
403a6f4544
Merge pull request #2712 from DizzyEggg/fix_abilities_empty_field
Fix switch-in abilities activating on an empty field
2023-02-22 09:49:13 +01:00
DizzyEggg
31138455de remove unneeded VARIOUS_JUMP_IF_NO_VALID_TARGETS 2023-02-22 09:28:12 +01:00
AgustinGDLV
87a9150134 added base functionality for max moves 2023-02-21 20:16:25 -08:00
DizzyEggg
d73ab0246f
Fix Explosion + Galvanize + Volt Absorb and Mind Blown (#2688)
* Fix Explosion and Mind Blown
* Use battler ability in jumpifabilitypresent
2023-02-21 22:50:29 +00:00
Eduardo Quezada
5ca9213d07 Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	src/battle_script_commands.c
2023-02-21 17:47:02 -03:00
Martin Griffin
29c64c82f3 Test Red Card
Dragon Tail activates Red Card if the target does not switch.
2023-02-21 10:44:58 +00:00
Martin Griffin
afe09e9653 Test Dragon Tail
Remove the "But it failed!" message if the foe cannot be switched.
2023-02-21 10:43:57 +00:00
LOuroboros
24581426a1 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into trainerSlideMsgUpdate 2023-02-21 04:46:28 -03:00
LOuroboros
3a91a5c930 Added new trainer slide-in msg conditions
Now they can say something:
-When their last Pokémon's HP is between 25% and 50%.
-When a critical hit is dealt to their first Pokémon for the first time.
-When a super effective hit is dealt to their first Pokémon for the first time.
-When a STAB move is used against (but doesn't faint) the opponent's Pokémon.
-When the Player's Pokémon's move doesn't affect the opponent's Pokémon.
-When they're about to trigger a Mega Evolution.
-When they're about to trigger a Z-Move.

Misc. changes:
-Split GetEnemyMonCount for readability's sake.
-Optimized the size allocated to trainerSlideLowHpMsgDone.
2023-02-21 04:40:02 -03:00
Zunawe
8f74a6777a Fix spelling mistake for item flag 2023-02-20 18:17:30 -08:00
DizzyEggg
53180ebf87
Update Healing wish to gen5 / gen8 mechanics (#2708)
* Updated Healing Wish and added config
* Fixed Lunar Dance message

Co-authored-by: AgustinGDLV <agustingomezdelavega@gmail.com>
Co-authored-by: AgustinGDLV <103095241+AgustinGDLV@users.noreply.github.com>
Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
2023-02-20 11:25:43 +00:00
ghoulslash
4b64433816
Add Battle Anim cmds for dynamic Task, Sprite creation + Misc. Anim Fixes (#2649)
* add createvisualtaskontargets, createspriteontargets to fix electroweb, fiery wrath anims

* add missing semicolon

* add Cmd_createspriteontargets_onpos for heal block, fix heal block targeting

* remove duplicate func

* improve origin pulse anim

* fix IsDoubleBattle call

* venom drench acid uses average battler positions

* add GetSubpriorityForMoveAnim

* add GetBattleAnimMoveTargets for CreateSpriteOnTargets and Cmd_createvisualtaskontargets

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-02-19 11:48:12 +01:00
DizzyEggg
66d2f253a1 merge with master 2023-02-17 15:43:15 +01:00
DizzyEggg
0c523f9518
Fix Magic bounce powder moves against grass types (#2633)
* Fix Magic bounce powder moves against grass types
2023-02-17 13:55:51 +00:00
DizzyEggg
56c9564e7a
8th gen Howl's effect (#2700)
* Howl gen8 effect
2023-02-17 10:28:46 +00:00
Eduardo Quezada D'Ottone
625a7622e2
Merge pull request #2697 from AsparagusEduardo/RHH/sync/pret_20230214
It's ya boi, pret merge! (pret merge 2023/02/16)
2023-02-16 21:57:41 -03:00
Eduardo Quezada
f4f8ab6ee9 Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange 2023-02-16 17:06:49 -03:00
ghoulslash
6b0b427d93
Merge pull request #2680 from DizzyEggg/mirror_armor
Fix Mirror Armor against Clear Body
2023-02-16 09:29:04 -05:00
ghoulslash
60a3da5811
Merge pull request #2691 from DizzyEggg/clang_scales
Fix Clanging Scales target and effect
2023-02-16 09:13:33 -05:00
DizzyEggg
4c18ed2bd4 remove comment 2023-02-16 15:11:48 +01:00
ghoulslash
8c81cf1e66
Merge pull request #2692 from DizzyEggg/shields_down
Fix Shield Down Ability pop-up
2023-02-16 09:11:24 -05:00
DizzyEggg
1c970afd6a
fix follow me working in singles (#2644)
* fix follow me working in singles
2023-02-16 10:53:29 +01:00
DizzyEggg
f6a0c882d1 Fix Shield Down Ability pop-up 2023-02-15 23:44:00 +01:00
DizzyEggg
94651e77a5 Fix Clang Scales target and effect 2023-02-15 22:18:18 +01:00
Eduardo Quezada
b62e5aa72e Merge remote-tracking branch 'pret/master' into RHH/sync/pret_20230214
# Conflicts:
#	src/battle_main.c
#	src/field_specials.c
#	src/trade.c
2023-02-15 14:11:03 -03:00
Eduardo Quezada
bd54990333 Review changes 2023-02-15 13:56:11 -03:00
GriffinR
69fdf0faa4
Merge pull request #1853 from GriffinRichards/doc-contest-bar
Clarify AI_CV_AttackDown_UnknownTypeList
2023-02-15 11:29:57 -05:00
GriffinR
b656565af0 Standardize RS mossdeep gym metatile labels 2023-02-14 11:42:13 -05:00
ghoulslash
908b509401
Fix Round's Base Power calc, Add Turn order effects (#2602)
* fix round base power calc, add turn order change

* remove unused callnative cmd

* fix round turn order update

* fix moveTarget getting set incorrectly in HandleAction_UseMove. also redirection doesn't affect MOVE_TARGET_ALL_BATTLERS

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-02-14 16:49:50 +01:00
DizzyEggg
0577d8d04d Fix Mirror Armor against Clear Body 2023-02-13 14:44:34 +01:00
ghoulslash
d508f12ac9 merge with upcoming 2023-02-13 08:38:32 -05:00
DizzyEggg
5d958e245a
Merge pull request #2669 from Jaizu/giga_impact_contests
Fix Giga Impact on contests.
2023-02-13 09:22:24 +01:00
Eduardo Quezada
96865f66af Updated term to modernFatefulEncounter 2023-02-11 22:36:42 -03:00
Eduardo Quezada
6da5e0a280 Rename eventLegal to fatefulEncounter 2023-02-11 17:13:53 -03:00
Ariel A
b733cd14a5 Merge branch 'followers' into followers-expanded-id 2023-02-10 19:40:44 -05:00
DizzyEggg
513ecd50ba Fix Spacial Rend animation 2023-02-09 13:24:23 +01:00
Jaizu
9f7267e48d Fix Giga Impact on contests. 2023-02-09 11:29:29 +01:00
DizzyEggg
896b575c07 Fix volt switch breaking ace pokemon 2023-02-08 12:42:38 +01:00
DizzyEggg
ff088752e7
Insomnia ability pop-up (#2643)
* Insomnia ability pop-up

* remove B_MSG_STAYED_AWAKE_USING constant
2023-02-07 18:47:23 +01:00
ghoulslash
7e9d40d401
Merge pull request #2645 from DizzyEggg/damp_aftermath
Damp shows ability pop-up when reacting with Aftermath
2023-02-07 10:18:23 -05:00
DizzyEggg
dcb63e1518
Merge pull request #2610 from ghoulslash/be/animsilktrap
Silk trap Animation
2023-02-07 16:13:53 +01:00
ghoulslash
a775f6f31a
Merge pull request #2642 from AlexOn1ine/strange_steam_v2
Fix Strange Steam anim
2023-02-07 09:25:04 -05:00
DizzyEggg
0dc5e1e685 aftermath damp pop-ups and string 2023-02-07 13:01:56 +01:00
ghoulslash
0c4c3fbbb7
Fix Poison Gas Anim for MOVE_TARGET_BOTH (#2608)
* poison gas anim handles MOVE_TARGET_BOTH

* fix sprite position fields

* fix it again

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-02-07 12:14:36 +01:00
Alex
2f412b206a Fix Strange Steam anim 2023-02-07 00:40:37 +01:00
DizzyEggg
04ce8ec213 Fix Volt Absorb not activating on Thunderwave 2023-02-06 20:55:56 +01:00
ghoulslash
f060d0185f fix wind power, electromorphosis stomping on gbattlerattacker 2023-02-02 21:59:40 -05:00
ghoulslash
c5c0e91215 fix BattleScript_TargetAbilityStatRaiseRet overwriting gBattlerAttacker 2023-02-02 21:39:01 -05:00
Eduardo Quezada
101ea6522d Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	src/battle_util.c
2023-02-02 17:56:13 -03:00
LOuroboros
4b5a6e2328 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch1 2023-02-01 20:18:56 -03:00
GriffinR
28ada9c93b Merge branch 'master' of https://github.com/pret/pokeemerald into doc-contest-bar 2023-02-01 15:52:19 -05:00
GriffinR
9003966fcc Misc field_specials cleanup 2023-02-01 11:48:55 -05:00
Ariel A
66c57e3442 Merge branch 'master' into followers 2023-01-29 18:44:06 -05:00
ghoulslash
3f616215ea add silk trap anim 2023-01-28 09:03:18 -05:00
Martin Griffin
a13ffdbfba U-turn does not switch the user out if Emergency Exit activates 2023-01-27 00:57:22 +00:00
Eduardo Quezada
7774c9727d Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pret_20230125
# Conflicts:
#	tools/mapjson/mapjson.cpp
2023-01-25 20:28:55 -03:00
Eduardo Quezada
3288309c43 Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	src/battle_script_commands.c
2023-01-25 19:57:19 -03:00
Eduardo Quezada D'Ottone
1bfc922c72
Merge pull request #2471 from ghoulslash/be/gen9items
Start Gen9 Hold Effects
2023-01-23 14:58:08 -03:00
Eduardo Quezada D'Ottone
2b22bdf1e7
Merge pull request #2579 from LOuroboros/allahu
Fixed Explosion & Intimidate's 'interaction'
2023-01-23 11:37:06 -03:00
ghoulslash
f97ec1975a merge w upcoming 2023-01-23 09:24:03 -05:00
GriffinR
29c1af50ca Fix Best Streak stat name 2023-01-20 11:25:04 -05:00
Eduardo Quezada
4a9515e8db Restored improvements from upstream 2023-01-20 12:34:15 -03:00
Eduardo Quezada
749225ace1 Matching merge from upstream pret
# Conflicts:
#	graphics/interface/menu_info.png
#	include/pokemon.h
#	src/battle_ai_switch_items.c
#	src/battle_anim_mons.c
#	src/battle_anim_water.c
#	src/battle_controller_opponent.c
#	src/battle_gfx_sfx_util.c
#	src/battle_main.c
#	src/battle_pike.c
#	src/battle_script_commands.c
#	src/data/pokemon/species_info.h
#	src/pokemon.c
#	src/pokemon_summary_screen.c
2023-01-20 12:31:54 -03:00
sbird
766964387e Merge branch 'master' into feature/dynmulti 2023-01-18 23:39:31 +01:00
GriffinR
b7d92e8537 Revert incorrect constant usage, add new correct ones 2023-01-18 12:11:09 -05:00
GriffinR
5a906c33ac
Merge branch 'master' into sync_battle_anim_args 2023-01-18 11:47:33 -05:00
LOuroboros
773e7f0de2 Fixed Explosion & Intimidate's 'interaction' 2023-01-17 22:16:42 -03:00
sbird
569fa0a60a [script-command] add dynmultichoice
* supports variable length arguments
 * automatically scrolls
 * supports building list menus from a stack
2023-01-17 21:49:06 +01:00
GriffinR
c663154760
Merge pull request #1836 from GriffinRichards/fix-clone
Add fix for Battle Tower cloning bug
2023-01-15 00:32:24 -05:00
Eduardo Quezada
ac4825ad28 Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	src/battle_util.c
2023-01-13 11:50:47 -03:00
Ariel A
95b98efc30 Updated existing OW pokemon events with new system. 2023-01-12 21:45:42 -05:00
LOuroboros
bdcc84f019 Updated the implementation 2023-01-09 15:18:22 -03:00
LOuroboros
dccceb9689 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into iceFaceRedux 2023-01-09 14:59:41 -03:00
ghoulslash
cc7c546011
Merge pull request #2473 from LOuroboros/mimicry
Reimplemented Mimicry
2023-01-09 12:54:44 -05:00
LOuroboros
620a6a5e90 Extra review changes
-Foolproofed the ability checks in ABILITYEFFECT_ON_WEATHER and ABILITYEFFECT_ON_TERRAIN
-Made BattleScript_OverworldWeatherStarts and BattleScript_OverworldTerrain call the battle scripts that handle weather form changes, weather abilities, terrain seeds and terrain abilities.
-Consequentially, I removed the activation for weather and terrain abilities that I added to TryDoEventsBeforeFirstTurn, and the activation of Protosynthesis in ABILITYEFFECT_ON_SWITCHIN.
-Added a weatherAbilityDone to prevent abilities that lack self-checks like Protosynthesis from getting stuck in a loop.
-Removed now pointless ABILITYEFFECT_WEATHER_FORM. I think Duke/Sneed69 added it to fix Castform's form change, but it no longer serves a purpose.
2023-01-09 14:22:14 -03:00
LOuroboros
91b2e1bb50 More review changes and added lackings
-Removed unnecessary special handling of terrain-inducing overworld weather states from ChangeTypeBasedOnTerrain.
-Mimicry now activates normally for terrain-inducing overworld weather states.
-Weather abilities now activate normally when switchineffects is called, and at the beginning of a battle.
-Terrain abilities now activate normally at the beginning of a battle.
2023-01-09 07:55:55 -03:00
Eduardo Quezada
d72a3731d4 Merge branch 'RHH/upcoming' into RHH/pr/feature/reworkScald
# Conflicts:
#	include/constants/battle_move_effects.h
2023-01-06 15:25:49 -03:00
LOuroboros
72566e6323 Turned Stone Axe's and Ceaseless Edge's effects into MOVE_EFFECTs 2023-01-05 03:02:56 -03:00
LOuroboros
2414283bb7 Removed BattleScript_EffectHit_Ret 2023-01-04 12:32:55 -03:00
ghoulslash
a425de77a6
Merge pull request #2446 from LOuroboros/primal
Updated AnimTask_PrimalReversion
2023-01-04 09:16:28 -05:00
Eduardo Quezada
ada47831aa Fixed reusable repels/lures function forcefully using items while menu config is on 2023-01-04 00:00:13 -03:00
Ariel A
beb282a359 Added movements/scripts for overworld follower field moves. 2023-01-03 18:18:09 -05:00
LOuroboros
f1ca254c28 Updated the Mimicry reimplementation
Mimicry is now a proud member of ABILITYEFFECT_ON_TERRAIN.

Misc. changes:
-Ditched the dependency on and usage of gBattlerAttacker for the effects inside ABILITYEFFECT_ON_WEATHER and ABILITYEFFECT_ON_TERRAIN.
-Made Cmd_switchineffects activate ABILITYEFFECT_ON_TERRAIN to take into account overworld weather-induced field terrains.
-Updated the text strings printed by the battle scripts inside the aforementioned AbilityBattleEffects caseIDs.
-Removed constant label of unused VARIOUS_TRY_TO_APPLY_MIMICRY which I forgot about.
-Updated ChangeTypeBasedOnTerrain, partly as a result of the aforementioned changes but also for optimization purposes.
 -There was never a reason to establish an empty scope, or to use GET_MOVE_TYPE and the variables that complemented it.
-Removed case ABILITY_QUARK_DRIVE from AbilityBattleEffects' case ABILITYEFFECT_ON_SWITCHIN.
2023-01-03 02:27:41 -03:00
LOuroboros
d0f5653f5e Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry 2023-01-02 19:00:41 -03:00
Eduardo Quezada
a23501a4a3 Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	src/battle_script_commands.c
2023-01-02 18:54:57 -03:00
LOuroboros
0a00942a26 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch1 2023-01-02 16:00:13 -03:00
ghoulslash
8b28d4329b
Merge pull request #2525 from AsparagusEduardo/RHH/pr/fix/FixFrontierTutor2
Fixed right Frontier move tutor not loading their move list correctly.
2023-01-02 13:55:00 -05:00
LOuroboros
13d8c0d167 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dev_gen9_abilities 2023-01-02 14:34:24 -03:00
LOuroboros
ca32d43433 Streamlined ability-on-weather changes
Also renamed activateweatherabilities and activateterrainabilities.
2023-01-02 14:32:56 -03:00
Eduardo Quezada
16e8a5dd7f Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	include/battle_util.h
2023-01-01 16:02:40 -03:00
LOuroboros
f2e63a2e41 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into iceFaceRedux 2022-12-31 03:33:42 -03:00
Eduardo Quezada D'Ottone
4dc72dcfc1
Merge pull request #1956 from SonikkuA-DatH/SonikkuA-DatH-Teatime2
Implementing Teatime effect
2022-12-30 17:49:54 -03:00
LOuroboros
e8dfb66c30 Adding ability effect triggers for terrains and weather
A new, probably better way to handle the announcement trigger that abilities such as Protosynthesis and Quark Drive have, when the battle weather or the field terrain change.

Misc. changes:
-EFFECT_DAMAGE_SET_TERRAIN -> EFFECT_HIT_SET_REMOVE_TERRAIN
 -It's more appropriate as the effect can be used to force set a terrain or simply to remove an active terrain, after all.
 -The main reason for the rename was the inconsistency with the battle script's label.
-Reverted accidentally committed change to B_DOUBLE_WILD_CHANCE, performed back in c8abf00c.
2022-12-30 03:25:16 -03:00
GriffinR
e88139d1b5 Add fix for Battle Tower cloning bug 2022-12-29 11:22:53 -05:00
LOuroboros
0ef148dfbb Applied more corrections
-Removed BattleScript_WindRiderActivatesEnd2
-Tweaked the condition of Wind Power in AbilityBattleEffects
-Renamed ApplySupremeOverlordModifier to GetSupremeOverlordModifier
2022-12-28 08:50:15 -03:00